Lines Matching refs:bits32

233 INLINE bits32 extractFloat32Frac( float32 a )  in extractFloat32Frac()
270 normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr ) in normalizeFloat32Subnormal()
291 INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) in packFloat32()
294 return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig; in packFloat32()
320 static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig ) in roundAndPackFloat32()
382 normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig ) in normalizeRoundAndPackFloat32()
686 if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { in roundAndPackFloatx80()
740 if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { in roundAndPackFloatx80()
995 if ( 0x7FFD <= (bits32) zExp ) { in roundAndPackFloat128()
1322 bits32 aSig; in float32_to_int32()
1353 bits32 aSig; in float32_to_int32_round_to_zero()
1373 if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { in float32_to_int32_round_to_zero()
1396 bits32 aSig; in float32_to_int64()
1432 bits32 aSig; in float32_to_int64_round_to_zero()
1476 bits32 aSig; in float32_to_float64()
1507 bits32 aSig; in float32_to_floatx80()
1540 bits32 aSig; in float32_to_float128()
1572 bits32 lastBitMask, roundBitsMask; in float32_round_to_int()
1584 if ( (bits32) ( a<<1 ) == 0 ) return a; in float32_round_to_int()
1632 bits32 aSig, bSig, zSig; in addFloat32Sigs()
1703 bits32 aSig, bSig, zSig; in subFloat32Sigs()
1819 bits32 aSig, bSig; in float32_mul()
1821 bits32 zSig; in float32_mul()
1879 bits32 aSig, bSig, zSig; in float32_div()
1942 bits32 aSig, bSig; in float32_rem()
1943 bits32 q; in float32_rem()
1945 bits32 alternateASig; in float32_rem()
2045 bits32 aSig, zSig; in float32_sqrt()
2107 return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_eq()
2130 if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_le()
2153 if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); in float32_lt()
2175 return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_eq_signaling()
2200 if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_le_quiet()
2226 if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); in float32_lt_quiet()
2453 bits32 zSig; in float64_to_float32()
4387 bits32 zSig; in float128_to_float32()
5383 bits32 aSig; in float32_to_uint32_round_to_zero()