Lines Matching refs:inputs_floatx80

1020 } inputs_floatx80[ numInputs_floatx80 ] = {  variable
1067 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int32()
1068 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int32()
1077 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int32()
1078 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int32()
1099 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int64()
1100 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int64()
1109 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int64()
1110 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int64()
1131 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float32()
1132 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float32()
1141 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float32()
1142 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float32()
1163 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float64()
1164 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float64()
1173 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float64()
1174 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float64()
1197 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float128()
1198 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float128()
1207 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float128()
1208 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float128()
1231 a.low = inputs_floatx80[ inputNum ].low; in time_az_floatx80()
1232 a.high = inputs_floatx80[ inputNum ].high; in time_az_floatx80()
1241 a.low = inputs_floatx80[ inputNum ].low; in time_az_floatx80()
1242 a.high = inputs_floatx80[ inputNum ].high; in time_az_floatx80()
1264 a.low = inputs_floatx80[ inputNumA ].low; in time_ab_floatx80_z_flag()
1265 a.high = inputs_floatx80[ inputNumA ].high; in time_ab_floatx80_z_flag()
1266 b.low = inputs_floatx80[ inputNumB ].low; in time_ab_floatx80_z_flag()
1267 b.high = inputs_floatx80[ inputNumB ].high; in time_ab_floatx80_z_flag()
1279 a.low = inputs_floatx80[ inputNumA ].low; in time_ab_floatx80_z_flag()
1280 a.high = inputs_floatx80[ inputNumA ].high; in time_ab_floatx80_z_flag()
1281 b.low = inputs_floatx80[ inputNumB ].low; in time_ab_floatx80_z_flag()
1282 b.high = inputs_floatx80[ inputNumB ].high; in time_ab_floatx80_z_flag()
1306 a.low = inputs_floatx80[ inputNumA ].low; in time_abz_floatx80()
1307 a.high = inputs_floatx80[ inputNumA ].high; in time_abz_floatx80()
1308 b.low = inputs_floatx80[ inputNumB ].low; in time_abz_floatx80()
1309 b.high = inputs_floatx80[ inputNumB ].high; in time_abz_floatx80()
1321 a.low = inputs_floatx80[ inputNumA ].low; in time_abz_floatx80()
1322 a.high = inputs_floatx80[ inputNumA ].high; in time_abz_floatx80()
1323 b.low = inputs_floatx80[ inputNumB ].low; in time_abz_floatx80()
1324 b.high = inputs_floatx80[ inputNumB ].high; in time_abz_floatx80()