Lines Matching refs:testbit
46 if (testbit(inven, SHOVEL)) { in dig()
98 if (testbit(inven, n)) { in jump()
112 if (testbit(inven, SHOVEL)) { in bury()
118 (testbit(location[position].objects, value) || in bury()
123 if (testbit(inven, MAID) || in bury()
124 testbit(location[position].objects, MAID)) in bury()
126 if (testbit(inven, DEADWOOD) || in bury()
127 testbit(location[position].objects, in bury()
130 if (testbit(inven, DEADGOD) || in bury()
131 testbit(location[position].objects, in bury()
134 if (testbit(inven, DEADTIME) || in bury()
135 testbit(location[position].objects, in bury()
138 if (testbit(inven, DEADNATIVE) || in bury()
139 testbit(location[position].objects, in bury()
163 (testbit(inven, value) || in bury()
164 testbit(location[position].objects, value))) { in bury()
166 if (testbit(inven, value)) { in bury()
193 if (testbit(inven, POTION)) { in drink()
216 if (!testbit(inven, LASER)) in shoot()
224 if (testbit(location[position].objects, value)) { in shoot()
277 if (testbit(location[position].objects, in shoot()
293 if (testbit(location[position].objects, in shoot()
318 if (testbit(location[position].objects, in shoot()
333 if (testbit(location[position].objects, MAN)) { in shoot()
343 if (testbit(location[position].objects, in shoot()