Lines Matching refs:position

141 	    position != FINAL) {  in use()
145 if (position == 114) { in use()
146 location[position].down = 160; in use()
147 whichway(location[position]); in use()
158 if (position == 229) in use()
159 position = 224; in use()
161 position = 229; in use()
165 } else if (position == FINAL) in use()
221 if (testbit(location[position].objects, BATHGOD)) { in murder()
224 clearbit(location[position].objects, BATHGOD); in murder()
225 setbit(location[position].objects, DEADGOD); in murder()
229 if (testbit(location[position].objects, in murder()
235 clearbit(location[position].objects, in murder()
237 setbit(location[position].objects, in murder()
247 if (testbit(location[position].objects, TIMER)) { in murder()
249 clearbit(location[position].objects, TIMER); in murder()
250 setbit(location[position].objects, DEADTIME); in murder()
257 if (testbit(location[position].objects, NATIVE)) { in murder()
260 clearbit(location[position].objects, NATIVE); in murder()
261 setbit(location[position].objects, DEADNATIVE); in murder()
268 if (testbit(location[position].objects, MAN)) { in murder()
296 (testbit(location[position].objects, wordvalue[wordnumber]) in ravage()
298 testbit(location[position].objects, BATHGOD)))) { in ravage()
304 if (testbit(location[position].objects, BATHGOD)) { in ravage()
363 position = FINAL; in follow()
365 setbit(location[position].objects, TALISMAN); in follow()
366 setbit(location[position].objects, AMULET); in follow()
373 position = 268; in follow()
374 setbit(location[position].objects, NORMGOD); in follow()