Lines Matching refs:position
50 testbit(location[position].objects, LAND) || in moveplayer()
53 position = thataway; in moveplayer()
59 whichway(location[position]); in moveplayer()
104 if (ourtime > 30 && position < 32) { in news()
112 if (ourtime > 20 && position < 32) in news()
153 if (testbit(location[position].objects, ELF)) { in news()
157 if (testbit(location[position].objects, DARK)) { in news()
161 if (testbit(location[position].objects, WOODSMAN)) { in news()
165 switch (position) { in news()
181 if (testbit(location[position].objects, GIRL)) in news()
188 if (position == DOCK && (beenthere[position] || ourtime > CYCLE)) { in news()
198 if (testbit(location[position].objects, CYLON)) { in news()
214 clearbit(location[position].objects, CYLON); in news()
258 if (!location[position].flyhere || in crash()
259 (testbit(location[position].objects, LAND) && fuel <= 0)) { in crash()
260 if (!location[position].flyhere) in crash()
264 if (!location[position].down) { in crash()
271 position = location[position].down; in crash()
274 setbit(location[position].objects, CRASH); in crash()