Lines Matching refs:allocation
13 are implemented with macros, so allocation is usually very fast as long as
54 of object. Dynamic allocation of obstacks allows your program to have a
118 Initialize obstack @var{obstack-ptr} for allocation of objects. This
120 allocation of memory fails, the function pointed to by
123 obstack returned 0 if allocation failed).
156 alignment, and memory allocation functions. A @var{chunk_size} or
165 allocation functions that take an extra first argument, @var{arg}.
188 @cindex allocation (obstacks)
204 @code{obstack_alloc_failed_handler} if allocation of memory by
231 @code{obstack_alloc_failed_handler} if allocation of memory by
278 valid for further allocation, call @code{obstack_free} with the address
288 obstacks, or non-obstack allocation, can reuse the space of the chunk.
349 ordinary allocation of another object. If you try to do so, the space
406 allocation or for growing another object.
548 allocation in an obstack. You can use them to learn about an object while
699 alignment, and memory allocation functions.
703 allocation functions that take an extra first argument, @var{arg}.