Lines Matching refs:pthread_in_use
81 # define pthread_in_use() \ macro
130 # define pthread_in_use() (pthread_cancel != NULL) macro
136 # define pthread_in_use() 1 macro
151 if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) abort ()
153 if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) abort ()
155 if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) abort ()
157 if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) abort ()
173 if (pthread_in_use () && pthread_rwlock_init (&NAME, NULL) != 0) abort ()
175 if (pthread_in_use () && pthread_rwlock_rdlock (&NAME) != 0) abort ()
177 if (pthread_in_use () && pthread_rwlock_wrlock (&NAME) != 0) abort ()
179 if (pthread_in_use () && pthread_rwlock_unlock (&NAME) != 0) abort ()
181 if (pthread_in_use () && pthread_rwlock_destroy (&NAME) != 0) abort ()
199 if (pthread_in_use ()) glthread_rwlock_init (&NAME)
201 if (pthread_in_use ()) glthread_rwlock_rdlock (&NAME)
203 if (pthread_in_use ()) glthread_rwlock_wrlock (&NAME)
205 if (pthread_in_use ()) glthread_rwlock_unlock (&NAME)
207 if (pthread_in_use ()) glthread_rwlock_destroy (&NAME)
234 if (pthread_in_use ()) glthread_rwlock_init (&NAME)
236 if (pthread_in_use ()) glthread_rwlock_rdlock (&NAME)
238 if (pthread_in_use ()) glthread_rwlock_wrlock (&NAME)
240 if (pthread_in_use ()) glthread_rwlock_unlock (&NAME)
242 if (pthread_in_use ()) glthread_rwlock_destroy (&NAME)
270 if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) abort ()
272 if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) abort ()
274 if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) abort ()
276 if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) abort ()
294 if (pthread_in_use ()) glthread_recursive_lock_init (&NAME)
296 if (pthread_in_use ()) glthread_recursive_lock_lock (&NAME)
298 if (pthread_in_use ()) glthread_recursive_lock_unlock (&NAME)
300 if (pthread_in_use ()) glthread_recursive_lock_destroy (&NAME)
327 if (pthread_in_use ()) glthread_recursive_lock_init (&NAME)
329 if (pthread_in_use ()) glthread_recursive_lock_lock (&NAME)
331 if (pthread_in_use ()) glthread_recursive_lock_unlock (&NAME)
333 if (pthread_in_use ()) glthread_recursive_lock_destroy (&NAME)
349 if (pthread_in_use ()) \