Lines Matching refs:is_trait
712 _U_SINT is_trait = !should_be_trait; in UnityAssertFloatSpecial() local
723 is_trait = ((1.0f / f_zero) == actual) ? 1 : 0; in UnityAssertFloatSpecial()
727 is_trait = ((-1.0f / f_zero) == actual) ? 1 : 0; in UnityAssertFloatSpecial()
733 is_trait = (actual == actual) ? 0 : 1; in UnityAssertFloatSpecial()
740 is_trait = 0; in UnityAssertFloatSpecial()
742 is_trait = 1; in UnityAssertFloatSpecial()
748 if (is_trait != should_be_trait) in UnityAssertFloatSpecial()
874 _U_SINT is_trait = !should_be_trait; in UnityAssertDoubleSpecial() local
885 is_trait = ((1.0 / d_zero) == actual) ? 1 : 0; in UnityAssertDoubleSpecial()
889 is_trait = ((-1.0 / d_zero) == actual) ? 1 : 0; in UnityAssertDoubleSpecial()
895 is_trait = (actual == actual) ? 0 : 1; in UnityAssertDoubleSpecial()
902 is_trait = 0; in UnityAssertDoubleSpecial()
904 is_trait = 1; in UnityAssertDoubleSpecial()
910 if (is_trait != should_be_trait) in UnityAssertDoubleSpecial()