Lines Matching refs:vec_ld

3995 vec_ld(int __a, const vector signed char *__b) {  in vec_ld()  function
4000 vec_ld(int __a, const signed char *__b) { in vec_ld() function
4005 vec_ld(int __a, const vector unsigned char *__b) { in vec_ld() function
4010 vec_ld(int __a, const unsigned char *__b) { in vec_ld() function
4015 vec_ld(int __a, const vector bool char *__b) { in vec_ld() function
4019 static __inline__ vector short __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
4024 static __inline__ vector short __ATTRS_o_ai vec_ld(int __a, const short *__b) { in vec_ld() function
4029 vec_ld(int __a, const vector unsigned short *__b) { in vec_ld() function
4034 vec_ld(int __a, const unsigned short *__b) { in vec_ld() function
4039 vec_ld(int __a, const vector bool short *__b) { in vec_ld() function
4043 static __inline__ vector pixel __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
4048 static __inline__ vector int __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
4053 static __inline__ vector int __ATTRS_o_ai vec_ld(int __a, const int *__b) { in vec_ld() function
4058 vec_ld(int __a, const vector unsigned int *__b) { in vec_ld() function
4063 vec_ld(int __a, const unsigned int *__b) { in vec_ld() function
4068 vec_ld(int __a, const vector bool int *__b) { in vec_ld() function
4072 static __inline__ vector float __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
4077 static __inline__ vector float __ATTRS_o_ai vec_ld(int __a, const float *__b) { in vec_ld() function
13650 return vec_perm(vec_ld(__a, __b), (vector signed char)(0), in vec_lvlx()
13656 return vec_perm(vec_ld(__a, __b), (vector signed char)(0), in vec_lvlx()
13662 return vec_perm(vec_ld(__a, __b), (vector unsigned char)(0), in vec_lvlx()
13668 return vec_perm(vec_ld(__a, __b), (vector unsigned char)(0), in vec_lvlx()
13674 return vec_perm(vec_ld(__a, __b), (vector bool char)(0), in vec_lvlx()
13680 return vec_perm(vec_ld(__a, __b), (vector short)(0), vec_lvsl(__a, __b)); in vec_lvlx()
13685 return vec_perm(vec_ld(__a, __b), (vector short)(0), in vec_lvlx()
13691 return vec_perm(vec_ld(__a, __b), (vector unsigned short)(0), in vec_lvlx()
13697 return vec_perm(vec_ld(__a, __b), (vector unsigned short)(0), in vec_lvlx()
13703 return vec_perm(vec_ld(__a, __b), (vector bool short)(0), in vec_lvlx()
13709 return vec_perm(vec_ld(__a, __b), (vector pixel)(0), in vec_lvlx()
13714 return vec_perm(vec_ld(__a, __b), (vector int)(0), vec_lvsl(__a, __b)); in vec_lvlx()
13719 return vec_perm(vec_ld(__a, __b), (vector int)(0), in vec_lvlx()
13725 return vec_perm(vec_ld(__a, __b), (vector unsigned int)(0), in vec_lvlx()
13731 return vec_perm(vec_ld(__a, __b), (vector unsigned int)(0), in vec_lvlx()
13737 return vec_perm(vec_ld(__a, __b), (vector bool int)(0), in vec_lvlx()
13743 return vec_perm(vec_ld(__a, __b), (vector float)(0), vec_lvsl(__a, __b)); in vec_lvlx()
13748 return vec_perm(vec_ld(__a, __b), (vector float)(0), in vec_lvlx()
13862 return vec_perm((vector signed char)(0), vec_ld(__a, __b), in vec_lvrx()
13868 return vec_perm((vector signed char)(0), vec_ld(__a, __b), in vec_lvrx()
13874 return vec_perm((vector unsigned char)(0), vec_ld(__a, __b), in vec_lvrx()
13880 return vec_perm((vector unsigned char)(0), vec_ld(__a, __b), in vec_lvrx()
13886 return vec_perm((vector bool char)(0), vec_ld(__a, __b), in vec_lvrx()
13892 return vec_perm((vector short)(0), vec_ld(__a, __b), vec_lvsl(__a, __b)); in vec_lvrx()
13897 return vec_perm((vector short)(0), vec_ld(__a, __b), in vec_lvrx()
13903 return vec_perm((vector unsigned short)(0), vec_ld(__a, __b), in vec_lvrx()
13909 return vec_perm((vector unsigned short)(0), vec_ld(__a, __b), in vec_lvrx()
13915 return vec_perm((vector bool short)(0), vec_ld(__a, __b), in vec_lvrx()
13921 return vec_perm((vector pixel)(0), vec_ld(__a, __b), in vec_lvrx()
13926 return vec_perm((vector int)(0), vec_ld(__a, __b), vec_lvsl(__a, __b)); in vec_lvrx()
13931 return vec_perm((vector int)(0), vec_ld(__a, __b), in vec_lvrx()
13937 return vec_perm((vector unsigned int)(0), vec_ld(__a, __b), in vec_lvrx()
13943 return vec_perm((vector unsigned int)(0), vec_ld(__a, __b), in vec_lvrx()
13949 return vec_perm((vector bool int)(0), vec_ld(__a, __b), in vec_lvrx()
13955 return vec_perm((vector float)(0), vec_ld(__a, __b), vec_lvsl(__a, __b)); in vec_lvrx()
13960 return vec_perm((vector float)(0), vec_ld(__a, __b), in vec_lvrx()