Lines Matching defs:splat
29 // Check that the generated splat is the same for 1 element and N elements.
30 DenseElementsAttr splat = DenseElementsAttr::get(shape, splatElt);
31 EXPECT_TRUE(splat.isSplat());
35 EXPECT_EQ(detectedSplat, splat);
47 // Check that splat is automatically detected for boolean values.
56 /// Detect and handle splat within 8 elements (bool values are bit-packed).
69 // Check that splat booleans properly round trip via the raw API.
100 // Check that splat is automatically detected for boolean values.
123 // Check that we properly handle non-splat values.
130 // Test detecting a splat with an odd(non 8-bit) integer bitwidth.