Lines Matching full:into
154 %a = vector.insert %f2, %0[1] : f32 into vector<2xf32>
156 %b = vector.insert %f4, %1[1] : f32 into vector<2xf32>
158 %c = vector.insert %f6, %2[1] : f32 into vector<2xf32>
160 %d = vector.insert %f8, %3[1] : f32 into vector<2xf32>
176 %5 = vector.insert %a, %4[0] : vector<2xf32> into vector<2x2xf32>
177 %A = vector.insert %b, %5[1] : vector<2xf32> into vector<2x2xf32>
179 %7 = vector.insert %c, %6[0] : vector<2xf32> into vector<2x2xf32>
180 %B = vector.insert %d, %7[1] : vector<2xf32> into vector<2x2xf32>
182 %9 = vector.insert %a, %8[0] : vector<2xf32> into vector<3x2xf32>
183 %10 = vector.insert %b, %9[1] : vector<2xf32> into vector<3x2xf32>
184 %C = vector.insert %c, %10[2] : vector<2xf32> into vector<3x2xf32>
186 %11 = vector.insert_strided_slice %A, %cst {offsets = [0, 0], strides = [1, 1]} : vector<2x2xf32> into vector<2x4xf32>
187 %D = vector.insert_strided_slice %B, %11 {offsets = [0, 2], strides = [1, 1]} : vector<2x2xf32> into vector<2x4xf32>
203 : vector<2xf32>, vector<2xf32> into f32
205 : vector<2xf32>, vector<2xf32> into f32
217 : vector<2x2xf32>, vector<2xf32> into vector<2xf32>
219 : vector<2x2xf32>, vector<2xf32> into vector<2xf32>
231 : vector<2x2xf32>, vector<2xf32> into vector<2xf32>
233 : vector<2x2xf32>, vector<2xf32> into vector<2xf32>
245 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
247 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
264 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
267 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
279 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
281 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
293 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
295 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
307 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
309 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
321 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
323 : vector<2x2xf32>, vector<2x2xf32> into vector<2x2xf32>
335 : vector<3x2xf32>, vector<2x4xf32> into vector<3x4xf32>
337 : vector<3x2xf32>, vector<2x4xf32> into vector<3x4xf32>
346 : vector<2x2xf32>, vector<2x2xf32> into f32
348 : vector<2x2xf32>, vector<2x2xf32> into f32
350 : vector<2x2xf32>, vector<2x2xf32> into f32
352 : vector<2x2xf32>, vector<2x2xf32> into f32
354 : vector<2x2xf32>, vector<2x2xf32> into f32
356 : vector<2x2xf32>, vector<2x2xf32> into f32
358 : vector<2x2xf32>, vector<2x2xf32> into f32
360 : vector<2x2xf32>, vector<2x2xf32> into f32