Lines Matching full:processor

20 // CHECK:      {mapping = [#gpu.loop_dim_map<processor = thread_x, map = (d0) -> (d0), bound = (d0)…
21 // CHECK-SAME: #gpu.loop_dim_map<processor = thread_y, map = (d0) -> (d0), bound = (d0)…
22 // CHECK: {mapping = [#gpu.loop_dim_map<processor = block_x, map = (d0) -> (d0), bound = (d0) …
23 // CHECK-SAME: #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) …
49 // CHECK: {mapping = [#gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d…
50 // CHECK-SAME: #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d…
51 // CHECK-SAME: #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d…
52 // CHECK-SAME: #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d…
53 // CHECK: {mapping = [#gpu.loop_dim_map<processor = thread_x, map = (d0) -> (d0), bound = (d0)…
54 // CHECK-SAME: #gpu.loop_dim_map<processor = thread_y, map = (d0) -> (d0), bound = (d0)…
55 // CHECK-SAME: #gpu.loop_dim_map<processor = thread_z, map = (d0) -> (d0), bound = (d0)…
56 // CHECK-SAME: #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d…
57 // CHECK: {mapping = [#gpu.loop_dim_map<processor = block_x, map = (d0) -> (d0), bound = (d0) …
58 // CHECK-SAME: #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) …
59 // CHECK-SAME: #gpu.loop_dim_map<processor = block_z, map = (d0) -> (d0), bound = (d0) …
60 // CHECK-SAME: #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d…