Lines Matching +full:0 +full:xb0

35 	.pad #0x100
36 sub sp, sp, #0x100
40 add sp, sp, #0x100
94 .unwind_raw 12, 0x02
95 .unwind_raw -12, 0x42
96 .unwind_raw 0, 0x80, 0x00
97 .unwind_raw 4, 0x81, 0x00
98 .unwind_raw 4, 0x80, 0x01
99 .unwind_raw 8, 0x80, 0xc0
100 .unwind_raw 12, 0x84, 0xc0
101 .unwind_raw 0, 0x91
102 .unwind_raw 8, 0xa1
103 .unwind_raw 12, 0xa9
104 .unwind_raw 0, 0xb0
105 .unwind_raw 4, 0xb4
106 .unwind_raw 4, 0xb1, 0x01
107 .unwind_raw 0xa04, 0xb2, 0x80, 0x04
108 .unwind_raw 24, 0xb3, 0x12
109 .unwind_raw 24, 0xba
110 .unwind_raw 24, 0xc2
111 .unwind_raw 24, 0xc6, 0x02
112 .unwind_raw 8, 0xc7, 0x03
113 .unwind_raw 24, 0xc8, 0x02
114 .unwind_raw 24, 0xc9, 0x02
115 .unwind_raw 64, 0xd7
123 .unwind_raw 4, 0x00
124 .unwind_raw -4, 0x40
125 .unwind_raw 0, 0x80, 0x00
126 .unwind_raw 4, 0x88, 0x00
127 .unwind_raw 0, 0x91
128 .unwind_raw 0, 0x9d
129 .unwind_raw 0, 0x9f
130 .unwind_raw 0, 0xa0
131 .unwind_raw 0, 0xa8
132 .unwind_raw 0, 0xb0
133 .unwind_raw 4, 0xb1, 0x01
134 .unwind_raw 0, 0xb1, 0x10
135 .unwind_raw 0x204, 0xb2, 0x00
136 .unwind_raw 16, 0xb3, 0x00
137 .unwind_raw 16, 0xb8
138 .unwind_raw 4, 0xc0
139 .unwind_raw 4, 0xc6, 0x00
140 .unwind_raw 4, 0xc7, 0x00
141 .unwind_raw 4, 0xc7, 0x01
142 .unwind_raw 0, 0xc7, 0x10
143 .unwind_raw 16, 0xc8, 0x00
144 .unwind_raw 16, 0xc9, 0x00
145 .unwind_raw 0, 0xca
146 .unwind_raw 16, 0xd0
147 .unwind_raw 0, 0xd8
155 @ CHECK: FunctionAddress: 0x0
158 @ CHECK: PersonalityIndex: 0
160 @ CHECK: 0xB0 ; finish
161 @ CHECK: 0xB0 ; finish
162 @ CHECK: 0xB0 ; finish
171 @ CHECK: FunctionAddress: 0x0
174 @ CHECK: PersonalityIndex: 0
176 @ CHECK: 0xB0 ; finish
177 @ CHECK: 0xB0 ; finish
178 @ CHECK: 0xB0 ; finish
187 @ CHECK: FunctionAddress: 0x0
190 @ SYM: TableEntryOffset: 0x0
194 @ SYM: 0xB1 0x0F ; pop {r0, r1, r2, r3}
195 @ SYM: 0xA7 ; pop {r4, r5, r6, r7, r8, r9, r10, fp}
196 @ SYM: 0x3F ; vsp = vsp + 256
197 @ SYM: 0xB0 ; finish
198 @ SYM: 0xB0 ; finish
207 @ CHECK: FunctionAddress: 0x0
210 @ SYM: TableEntryOffset: 0x0
212 @ SYM: PersonalityRoutineAddress: 0x0
220 @ CHECK: FunctionAddress: 0x0
223 @ CHECK: PersonalityIndex: 0
225 @ CHECK: 0xC9 0x84 ; pop {d8, d9, d10, d11, d12}
226 @ CHECK: 0xB0 ; finish
235 @ CHECK: FunctionAddress: 0x0
238 @ CHECK: PersonalityIndex: 0
240 @ CHECK: 0xB0 ; finish
241 @ CHECK: 0xB0 ; finish
242 @ CHECK: 0xB0 ; finish
246 @ CHECK: FunctionAddress: 0x4
250 @ SYM: PersonalityRoutineAddress: 0x0
253 @ CHECK: FunctionAddress: 0x8
256 @ CHECK: PersonalityIndex: 0
258 @ CHECK: 0xB0 ; finish
259 @ CHECK: 0xB0 ; finish
260 @ CHECK: 0xB0 ; finish
269 @ SYM: 0xD7 ; pop {d8, d9, d10, d11, d12, d13, d14, d15}
270 @ SYM: 0xC9 0x02 ; pop {d0, d1, d2}
271 @ SYM: 0xC8 0x02 ; pop {d16, d17, d18}
272 @ SYM: 0xC7 0x03 ; pop {wCGR0, wCGR1}
273 @ SYM: 0xC6 0x02 ; pop {wR0, wR1, wR2}
274 @ SYM: 0xC2 ; pop {wR10, wR11, wR12}
275 @ SYM: 0xBA ; pop {d8, d9, d10}
276 @ SYM: 0xB3 0x12 ; pop {d1, d2, d3}
277 @ SYM: 0xB2 0x80 0x04 ; vsp = vsp + 2564
278 @ SYM: 0xB1 0x01 ; pop {r0}
279 @ SYM: 0xB4 ; pop ra_auth_code
280 @ SYM: 0xB0 ; finish
281 @ SYM: 0xA9 ; pop {r4, r5, lr}
282 @ SYM: 0xA1 ; pop {r4, r5}
283 @ SYM: 0x91 ; vsp = r1
284 @ SYM: 0x84 0xC0 ; pop {r10, fp, lr}
285 @ SYM: 0x80 0xC0 ; pop {r10, fp}
286 @ SYM: 0x80 0x01 ; pop {r4}
287 @ SYM: 0x81 0x00 ; pop {ip}
288 @ SYM: 0x80 0x00 ; refuse to unwind
289 @ SYM: 0x42 ; vsp = vsp - 12
290 @ SYM: 0x02 ; vsp = vsp + 12
298 @ SYM: 0xD8 ; spare
299 @ SYM: 0xD0 ; pop {d8}
300 @ SYM: 0xCA ; spare
301 @ SYM: 0xC9 0x00 ; pop {d0}
302 @ SYM: 0xC8 0x00 ; pop {d16}
303 @ SYM: 0xC7 0x10 ; spare
304 @ SYM: 0xC7 0x01 ; pop {wCGR0}
305 @ SYM: 0xC7 0x00 ; spare
306 @ SYM: 0xC6 0x00 ; pop {wR0}
307 @ SYM: 0xC0 ; pop {wR10}
308 @ SYM: 0xB8 ; pop {d8}
309 @ SYM: 0xB3 0x00 ; pop {d0}
310 @ SYM: 0xB2 0x00 ; vsp = vsp + 516
311 @ SYM: 0xB1 0x10 ; spare
312 @ SYM: 0xB1 0x01 ; pop {r0}
313 @ SYM: 0xB0 ; finish
314 @ SYM: 0xA8 ; pop {r4, lr}
315 @ SYM: 0xA0 ; pop {r4}
316 @ SYM: 0x9F ; reserved (WiMMX MOVrr)
317 @ SYM: 0x9D ; reserved (ARM MOVrr)
318 @ SYM: 0x91 ; vsp = r1
319 @ SYM: 0x88 0x00 ; pop {pc}
320 @ SYM: 0x80 0x00 ; refuse to unwind
321 @ SYM: 0x40 ; vsp = vsp - 4
322 @ SYM: 0x00 ; vsp = vsp + 4