Lines Matching full:s5
37 s_load_i8 s5, s[2:3], s0
49 s_load_i8 s5, s[4:5], s0
52 s_load_i8 s5, s[100:101], s0
55 s_load_i8 s5, vcc, s0
58 s_load_i8 s5, s[2:3], s101
61 s_load_i8 s5, s[2:3], vcc_lo
64 s_load_i8 s5, s[2:3], vcc_hi
67 s_load_i8 s5, s[2:3], m0
70 s_load_i8 s5, s[2:3], 0x0
73 s_load_i8 s5, s[2:3], s7 offset:0x12345
76 s_load_u8 s5, s[2:3], s0
88 s_load_u8 s5, s[4:5], s0
91 s_load_u8 s5, s[100:101], s0
94 s_load_u8 s5, vcc, s0
97 s_load_u8 s5, s[2:3], s101
100 s_load_u8 s5, s[2:3], vcc_lo
103 s_load_u8 s5, s[2:3], vcc_hi
106 s_load_u8 s5, s[2:3], m0
109 s_load_u8 s5, s[2:3], 0x0
112 s_load_u8 s5, s[2:3], s7 offset:0x12345
115 s_buffer_load_i8 s5, s[4:7], s0
127 s_buffer_load_i8 s5, s[8:11], s0
130 s_buffer_load_i8 s5, s[96:99], s0
133 s_buffer_load_i8 s5, s[4:7], s101
136 s_buffer_load_i8 s5, s[4:7], vcc_lo
139 s_buffer_load_i8 s5, s[4:7], vcc_hi
142 s_buffer_load_i8 s5, s[4:7], m0
145 s_buffer_load_i8 s5, s[4:7], 0x0
148 s_buffer_load_i8 s5, s[4:7], s0 offset:0x12345
151 s_buffer_load_u8 s5, s[4:7], s0
163 s_buffer_load_u8 s5, s[8:11], s0
166 s_buffer_load_u8 s5, s[96:99], s0
169 s_buffer_load_u8 s5, s[4:7], s101
172 s_buffer_load_u8 s5, s[4:7], vcc_lo
175 s_buffer_load_u8 s5, s[4:7], vcc_hi
178 s_buffer_load_u8 s5, s[4:7], m0
181 s_buffer_load_u8 s5, s[4:7], 0x0
184 s_buffer_load_u8 s5, s[4:7], s0 offset:0x12345
187 s_load_i16 s5, s[2:3], s0
199 s_load_i16 s5, s[4:5], s0
202 s_load_i16 s5, s[100:101], s0
205 s_load_i16 s5, vcc, s0
208 s_load_i16 s5, s[2:3], s101
211 s_load_i16 s5, s[2:3], vcc_lo
214 s_load_i16 s5, s[2:3], vcc_hi
217 s_load_i16 s5, s[2:3], m0
220 s_load_i16 s5, s[2:3], 0x0
223 s_load_i16 s5, s[2:3], s7 offset:0x12345
226 s_load_u16 s5, s[2:3], s0
238 s_load_u16 s5, s[4:5], s0
241 s_load_u16 s5, s[100:101], s0
244 s_load_u16 s5, vcc, s0
247 s_load_u16 s5, s[2:3], s101
250 s_load_u16 s5, s[2:3], vcc_lo
253 s_load_u16 s5, s[2:3], vcc_hi
256 s_load_u16 s5, s[2:3], m0
259 s_load_u16 s5, s[2:3], 0x0
262 s_load_u16 s5, s[2:3], s7 offset:0x12345
265 s_buffer_load_i16 s5, s[4:7], s0
277 s_buffer_load_i16 s5, s[8:11], s0
280 s_buffer_load_i16 s5, s[96:99], s0
283 s_buffer_load_i16 s5, s[4:7], s101
286 s_buffer_load_i16 s5, s[4:7], vcc_lo
289 s_buffer_load_i16 s5, s[4:7], vcc_hi
292 s_buffer_load_i16 s5, s[4:7], m0
295 s_buffer_load_i16 s5, s[4:7], 0x0
298 s_buffer_load_i16 s5, s[4:7], s0 offset:0x12345
301 s_buffer_load_u16 s5, s[4:7], s0
313 s_buffer_load_u16 s5, s[8:11], s0
316 s_buffer_load_u16 s5, s[96:99], s0
319 s_buffer_load_u16 s5, s[4:7], s101
322 s_buffer_load_u16 s5, s[4:7], vcc_lo
325 s_buffer_load_u16 s5, s[4:7], vcc_hi
328 s_buffer_load_u16 s5, s[4:7], m0
331 s_buffer_load_u16 s5, s[4:7], 0x0
334 s_buffer_load_u16 s5, s[4:7], s0 offset:0x12345
337 s_load_b32 s5, s[2:3], s0
338 // GFX12: s_load_b32 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
349 s_load_b32 s5, s[4:5], s0
350 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
352 s_load_b32 s5, s[100:101], s0
353 // GFX12: s_load_b32 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
355 s_load_b32 s5, vcc, s0
356 // GFX12: s_load_b32 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
358 s_load_b32 s5, s[2:3], s101
359 // GFX12: s_load_b32 s5, s[2:3], s101 offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xca]
361 s_load_b32 s5, s[2:3], vcc_lo
362 // GFX12: s_load_b32 s5, s[2:3], vcc_lo offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd4]
364 s_load_b32 s5, s[2:3], vcc_hi
365 // GFX12: s_load_b32 s5, s[2:3], vcc_hi offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd6]
367 s_load_b32 s5, s[2:3], m0
368 // GFX12: s_load_b32 s5, s[2:3], m0 offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xfa]
370 s_load_b32 s5, s[2:3], 0x0
371 // GFX12: s_load_b32 s5, s[2:3], 0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xf8]
373 s_load_b32 s5, s[2:3], s7 offset:0x12345
374 // GFX12: s_load_b32 s5, s[2:3], s7 offset:0x12345 ; encoding: [0x41,0x01,0x00,0xf4,0x45,0x23,0x01,0x0e]
563 s_buffer_load_b32 s5, s[4:7], s0
564 // GFX12: s_buffer_load_b32 s5, s[4:7], s0 offset:0x0 ; encoding: [0x42,0x01,0x02,0xf4,0x00,0x00,0x00,0x00]
575 s_buffer_load_b32 s5, s[8:11], s0
576 // GFX12: s_buffer_load_b32 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0x01,0x02,0xf4,0x00,0x00,0x00,0x00]
578 s_buffer_load_b32 s5, s[96:99], s0
579 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x01,0x02,0xf4,0x00,0x00,0x00,0x00]
581 s_buffer_load_b32 s5, s[4:7], s101
582 // GFX12: s_buffer_load_b32 s5, s[4:7], s101 offset:0x0 ; encoding: [0x42,0x01,0x02,0xf4,0x00,0x00,0x00,0xca]
584 s_buffer_load_b32 s5, s[4:7], vcc_lo
585 // GFX12: s_buffer_load_b32 s5, s[4:7], vcc_lo offset:0x0 ; encoding: [0x42,0x01,0x02,0xf4,0x00,0x00,0x00,0xd4]
587 s_buffer_load_b32 s5, s[4:7], vcc_hi
588 // GFX12: s_buffer_load_b32 s5, s[4:7], vcc_hi offset:0x0 ; encoding: [0x42,0x01,0x02,0xf4,0x00,0x00,0x00,0xd6]
590 s_buffer_load_b32 s5, s[4:7], m0
591 // GFX12: s_buffer_load_b32 s5, s[4:7], m0 offset:0x0 ; encoding: [0x42,0x01,0x02,0xf4,0x00,0x00,0x00,0xfa]
593 s_buffer_load_b32 s5, s[4:7], 0x0
594 // GFX12: s_buffer_load_b32 s5, s[4:7], 0x0 ; encoding: [0x42,0x01,0x02,0xf4,0x00,0x00,0x00,0xf8]
770 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_RT
771 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
773 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_NT
774 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x42,0x01,0x80,0xf4,0x00,0x00,0x00,0x00]
776 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT
777 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x42,0x01,0x00,0xf5,0x00,0x00,0x00,0x00]
779 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU
780 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x42,0x01,0x80,0xf5,0x00,0x00,0x00,0x00]
782 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_CU
783 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
785 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SE
786 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0x00]
788 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_DEV
789 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x42,0x01,0x40,0xf4,0x00,0x00,0x00,0x00]
791 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SYS
792 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x42,0x01,0x60,0xf4,0x00,0x00,0x00,0x00]
794 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:0
795 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
797 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:1
798 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0x00]
800 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:0x2
801 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x42,0x01,0x40,0xf4,0x00,0x00,0x00,0x00]
803 s_load_b32 s5, s[4:5], s0 offset:0x0 scope:03
804 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x42,0x01,0x60,0xf4,0x00,0x00,0x00,0x00]
806 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
807 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x42,0x01,0x20,0xf5,0x00,0x00,0x00,0x00]
809 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
810 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x42,0x01,0xa0,0xf5,0x00,0x00,0x00,0x00]
812 s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
813 // GFX12: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x42,0x01,0x60,0xf5,0x00,0x00,0x00,0x00]
980 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_RT
981 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x01,0xf4,0x00,0x00,0x00,0x00]
983 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_NT
984 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x41,0x01,0x81,0xf4,0x00,0x00,0x00,0x00]
986 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT
987 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x41,0x01,0x01,0xf5,0x00,0x00,0x00,0x00]
989 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU
990 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x41,0x01,0x81,0xf5,0x00,0x00,0x00,0x00]
992 s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_CU
993 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x01,0xf4,0x00,0x00,0x00,0x00]
995 s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SE
996 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x41,0x01,0x21,0xf4,0x00,0x00,0x00,0x00]
998 s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_DEV
999 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x41,0x01,0x41,0xf4,0x00,0x00,0x00,0x00]
1001 s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SYS
1002 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x41,0x01,0x61,0xf4,0x00,0x00,0x00,0x00]
1004 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
1005 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x41,0x01,0x21,0xf5,0x00,0x00,0x00,0x00]
1007 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
1008 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x41,0x01,0xa1,0xf5,0x00,0x00,0x00,0x00]
1010 s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
1011 // GFX12: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x41,0x01,0x61,0xf5,0x00,0x00,0x00,0x00]
1046 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_RT
1047 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x41,0x01,0xf4,0x00,0x00,0x00,0x00]
1049 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_NT
1050 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x72,0x41,0x81,0xf4,0x00,0x00,0x00,0x00]
1052 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT
1053 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x72,0x41,0x01,0xf5,0x00,0x00,0x00,0x00]
1055 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU
1056 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x72,0x41,0x81,0xf5,0x00,0x00,0x00,0x00]
1058 s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_CU
1059 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x41,0x01,0xf4,0x00,0x00,0x00,0x00]
1061 s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SE
1062 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x72,0x41,0x21,0xf4,0x00,0x00,0x00,0x00]
1064 s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_DEV
1065 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x72,0x41,0x41,0xf4,0x00,0x00,0x00,0x00]
1067 s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SYS
1068 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x72,0x41,0x61,0xf4,0x00,0x00,0x00,0x00]
1070 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
1071 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x72,0x41,0x21,0xf5,0x00,0x00,0x00,0x00]
1073 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
1074 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x72,0x41,0xa1,0xf5,0x00,0x00,0x00,0x00]
1076 s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
1077 // GFX12: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x72,0x41,0x61,0xf5,0x00,0x00,0x00,0x00]
1079 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_RT
1080 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x61,0x01,0xf4,0x00,0x00,0x00,0x00]
1082 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_NT
1083 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x75,0x61,0x81,0xf4,0x00,0x00,0x00,0x00]
1085 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT
1086 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x75,0x61,0x01,0xf5,0x00,0x00,0x00,0x00]
1088 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU
1089 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x75,0x61,0x81,0xf5,0x00,0x00,0x00,0x00]
1091 s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_CU
1092 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x61,0x01,0xf4,0x00,0x00,0x00,0x00]
1094 s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SE
1095 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x75,0x61,0x21,0xf4,0x00,0x00,0x00,0x00]
1097 s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_DEV
1098 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x75,0x61,0x41,0xf4,0x00,0x00,0x00,0x00]
1100 s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SYS
1101 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x75,0x61,0x61,0xf4,0x00,0x00,0x00,0x00]
1103 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
1104 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x75,0x61,0x21,0xf5,0x00,0x00,0x00,0x00]
1106 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
1107 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x75,0x61,0xa1,0xf5,0x00,0x00,0x00,0x00]
1109 s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
1110 // GFX12: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x75,0x61,0x61,0xf5,0x00,0x00,0x00,0x00]
1112 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_RT
1113 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x01,0x02,0xf4,0x00,0x00,0x00,0x00]
1115 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT
1116 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x70,0x01,0x82,0xf4,0x00,0x00,0x00,0x00]
1118 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT
1119 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x70,0x01,0x02,0xf5,0x00,0x00,0x00,0x00]
1121 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU
1122 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x70,0x01,0x82,0xf5,0x00,0x00,0x00,0x00]
1124 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_CU
1125 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x01,0x02,0xf4,0x00,0x00,0x00,0x00]
1127 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE
1128 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x70,0x01,0x22,0xf4,0x00,0x00,0x00,0x00]
1130 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV
1131 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x70,0x01,0x42,0xf4,0x00,0x00,0x00,0x00]
1133 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS
1134 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x70,0x01,0x62,0xf4,0x00,0x00,0x00,0x00]
1136 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
1137 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x70,0x01,0x22,0xf5,0x00,0x00,0x00,0x00]
1139 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
1140 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x70,0x01,0xa2,0xf5,0x00,0x00,0x00,0x00]
1142 s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
1143 // GFX12: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x70,0x01,0x62,0xf5,0x00,0x00,0x00,0x00]
1343 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_RT
1344 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0x21,0x03,0xf4,0x00,0x00,0x00,0x00]
1346 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_NT
1347 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x44,0x21,0x83,0xf4,0x00,0x00,0x00,0x00]
1349 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT
1350 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x44,0x21,0x03,0xf5,0x00,0x00,0x00,0x00]
1352 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU
1353 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x44,0x21,0x83,0xf5,0x00,0x00,0x00,0x00]
1355 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_CU
1356 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0x21,0x03,0xf4,0x00,0x00,0x00,0x00]
1358 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SE
1359 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x44,0x21,0x23,0xf4,0x00,0x00,0x00,0x00]
1361 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_DEV
1362 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x44,0x21,0x43,0xf4,0x00,0x00,0x00,0x00]
1364 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SYS
1365 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x44,0x21,0x63,0xf4,0x00,0x00,0x00,0x00]
1367 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
1368 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x44,0x21,0x23,0xf5,0x00,0x00,0x00,0x00]
1370 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
1371 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x44,0x21,0xa3,0xf5,0x00,0x00,0x00,0x00]
1373 s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
1374 // GFX12: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x44,0x21,0x63,0xf5,0x00,0x00,0x00,0x00]
1409 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_RT
1410 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x61,0x03,0xf4,0x00,0x00,0x00,0x00]
1412 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT
1413 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x70,0x61,0x83,0xf4,0x00,0x00,0x00,0x00]
1415 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT
1416 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x70,0x61,0x03,0xf5,0x00,0x00,0x00,0x00]
1418 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU
1419 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x70,0x61,0x83,0xf5,0x00,0x00,0x00,0x00]
1421 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_CU
1422 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x61,0x03,0xf4,0x00,0x00,0x00,0x00]
1424 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE
1425 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x70,0x61,0x23,0xf4,0x00,0x00,0x00,0x00]
1427 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV
1428 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x70,0x61,0x43,0xf4,0x00,0x00,0x00,0x00]
1430 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS
1431 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x70,0x61,0x63,0xf4,0x00,0x00,0x00,0x00]
1433 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE
1434 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x70,0x61,0x23,0xf5,0x00,0x00,0x00,0x00]
1436 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE
1437 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x70,0x61,0xa3,0xf5,0x00,0x00,0x00,0x00]
1439 s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS
1440 // GFX12: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x70,0x61,0x63,0xf5,0x00,0x00,0x00,0x00]