Lines Matching full:s6
4 scratch_load_dword a2, v4, s6
5 // GFX940: scratch_load_dword a2, v4, s6 ; encoding: [0x00,0x60,0x50,0xdc,0x04,0x00,0x86,0x02]
7 scratch_load_dword a2, v4, s6 offset:16
8 // GFX940: scratch_load_dword a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x50,0xdc,0x04,0x00,0x86,0x02]
16 scratch_load_dword a2, off, s6
17 // GFX940: scratch_load_dword a2, off, s6 ; encoding: [0x00,0x40,0x50,0xdc,0x00,0x00,0x86,0x02]
19 scratch_load_dword a2, off, s6 offset:16
20 // GFX940: scratch_load_dword a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x50,0xdc,0x00,0x00,0x86,0x02]
28 scratch_load_dword v2, v4, s6
29 // GFX940: scratch_load_dword v2, v4, s6 ; encoding: [0x00,0x60,0x50,0xdc,0x04,0x00,0x06,0x02]
31 scratch_load_dword v2, v4, s6 offset:16
32 // GFX940: scratch_load_dword v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x50,0xdc,0x04,0x00,0x06,0x02]
40 scratch_load_dword v2, off, s6
41 // GFX940: scratch_load_dword v2, off, s6 ; encoding: [0x00,0x40,0x50,0xdc,0x00,0x00,0x06,0x02]
43 scratch_load_dword v2, off, s6 offset:16
44 // GFX940: scratch_load_dword v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x50,0xdc,0x00,0x00,0x06,0x02]
52 scratch_load_dwordx2 a[2:3], v4, s6
53 // GFX940: scratch_load_dwordx2 a[2:3], v4, s6 ; encoding: [0x00,0x60,0x54,0xdc,0x04,0x00,0x86,0x02]
55 scratch_load_dwordx2 a[2:3], v4, s6 offset:16
56 // GFX940: scratch_load_dwordx2 a[2:3], v4, s6 offset:16 ; encoding: [0x10,0x60,0x54,0xdc,0x04,0x00,0x86,0x02]
64 scratch_load_dwordx2 a[2:3], off, s6
65 // GFX940: scratch_load_dwordx2 a[2:3], off, s6 ; encoding: [0x00,0x40,0x54,0xdc,0x00,0x00,0x86,0x02]
67 scratch_load_dwordx2 a[2:3], off, s6 offset:16
68 // GFX940: scratch_load_dwordx2 a[2:3], off, s6 offset:16 ; encoding: [0x10,0x40,0x54,0xdc,0x00,0x00,0x86,0x02]
76 scratch_load_dwordx2 v[2:3], v4, s6
77 // GFX940: scratch_load_dwordx2 v[2:3], v4, s6 ; encoding: [0x00,0x60,0x54,0xdc,0x04,0x00,0x06,0x02]
79 scratch_load_dwordx2 v[2:3], v4, s6 offset:16
80 // GFX940: scratch_load_dwordx2 v[2:3], v4, s6 offset:16 ; encoding: [0x10,0x60,0x54,0xdc,0x04,0x00,0x06,0x02]
88 scratch_load_dwordx2 v[2:3], off, s6
89 // GFX940: scratch_load_dwordx2 v[2:3], off, s6 ; encoding: [0x00,0x40,0x54,0xdc,0x00,0x00,0x06,0x02]
91 scratch_load_dwordx2 v[2:3], off, s6 offset:16
92 // GFX940: scratch_load_dwordx2 v[2:3], off, s6 offset:16 ; encoding: [0x10,0x40,0x54,0xdc,0x00,0x00,0x06,0x02]
100 scratch_load_dwordx3 a[2:4], v4, s6
101 // GFX940: scratch_load_dwordx3 a[2:4], v4, s6 ; encoding: [0x00,0x60,0x58,0xdc,0x04,0x00,0x86,0x02]
103 scratch_load_dwordx3 a[2:4], v4, s6 offset:16
104 // GFX940: scratch_load_dwordx3 a[2:4], v4, s6 offset:16 ; encoding: [0x10,0x60,0x58,0xdc,0x04,0x00,0x86,0x02]
112 scratch_load_dwordx3 a[2:4], off, s6
113 // GFX940: scratch_load_dwordx3 a[2:4], off, s6 ; encoding: [0x00,0x40,0x58,0xdc,0x00,0x00,0x86,0x02]
115 scratch_load_dwordx3 a[2:4], off, s6 offset:16
116 // GFX940: scratch_load_dwordx3 a[2:4], off, s6 offset:16 ; encoding: [0x10,0x40,0x58,0xdc,0x00,0x00,0x86,0x02]
124 scratch_load_dwordx3 v[2:4], v4, s6
125 // GFX940: scratch_load_dwordx3 v[2:4], v4, s6 ; encoding: [0x00,0x60,0x58,0xdc,0x04,0x00,0x06,0x02]
127 scratch_load_dwordx3 v[2:4], v4, s6 offset:16
128 // GFX940: scratch_load_dwordx3 v[2:4], v4, s6 offset:16 ; encoding: [0x10,0x60,0x58,0xdc,0x04,0x00,0x06,0x02]
136 scratch_load_dwordx3 v[2:4], off, s6
137 // GFX940: scratch_load_dwordx3 v[2:4], off, s6 ; encoding: [0x00,0x40,0x58,0xdc,0x00,0x00,0x06,0x02]
139 scratch_load_dwordx3 v[2:4], off, s6 offset:16
140 // GFX940: scratch_load_dwordx3 v[2:4], off, s6 offset:16 ; encoding: [0x10,0x40,0x58,0xdc,0x00,0x00,0x06,0x02]
148 scratch_load_dwordx4 a[2:5], v4, s6
149 // GFX940: scratch_load_dwordx4 a[2:5], v4, s6 ; encoding: [0x00,0x60,0x5c,0xdc,0x04,0x00,0x86,0x02]
151 scratch_load_dwordx4 a[2:5], v4, s6 offset:16
152 // GFX940: scratch_load_dwordx4 a[2:5], v4, s6 offset:16 ; encoding: [0x10,0x60,0x5c,0xdc,0x04,0x00,0x86,0x02]
160 scratch_load_dwordx4 a[2:5], off, s6
161 // GFX940: scratch_load_dwordx4 a[2:5], off, s6 ; encoding: [0x00,0x40,0x5c,0xdc,0x00,0x00,0x86,0x02]
163 scratch_load_dwordx4 a[2:5], off, s6 offset:16
164 // GFX940: scratch_load_dwordx4 a[2:5], off, s6 offset:16 ; encoding: [0x10,0x40,0x5c,0xdc,0x00,0x00,0x86,0x02]
172 scratch_load_dwordx4 v[2:5], v4, s6
173 // GFX940: scratch_load_dwordx4 v[2:5], v4, s6 ; encoding: [0x00,0x60,0x5c,0xdc,0x04,0x00,0x06,0x02]
175 scratch_load_dwordx4 v[2:5], v4, s6 offset:16
176 // GFX940: scratch_load_dwordx4 v[2:5], v4, s6 offset:16 ; encoding: [0x10,0x60,0x5c,0xdc,0x04,0x00,0x06,0x02]
184 scratch_load_dwordx4 v[2:5], off, s6
185 // GFX940: scratch_load_dwordx4 v[2:5], off, s6 ; encoding: [0x00,0x40,0x5c,0xdc,0x00,0x00,0x06,0x02]
187 scratch_load_dwordx4 v[2:5], off, s6 offset:16
188 // GFX940: scratch_load_dwordx4 v[2:5], off, s6 offset:16 ; encoding: [0x10,0x40,0x5c,0xdc,0x00,0x00,0x06,0x02]
196 scratch_load_sbyte a2, v4, s6
197 // GFX940: scratch_load_sbyte a2, v4, s6 ; encoding: [0x00,0x60,0x44,0xdc,0x04,0x00,0x86,0x02]
199 scratch_load_sbyte a2, v4, s6 offset:16
200 // GFX940: scratch_load_sbyte a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x44,0xdc,0x04,0x00,0x86,0x02]
208 scratch_load_sbyte a2, off, s6
209 // GFX940: scratch_load_sbyte a2, off, s6 ; encoding: [0x00,0x40,0x44,0xdc,0x00,0x00,0x86,0x02]
211 scratch_load_sbyte a2, off, s6 offset:16
212 // GFX940: scratch_load_sbyte a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x44,0xdc,0x00,0x00,0x86,0x02]
220 scratch_load_sbyte v2, v4, s6
221 // GFX940: scratch_load_sbyte v2, v4, s6 ; encoding: [0x00,0x60,0x44,0xdc,0x04,0x00,0x06,0x02]
223 scratch_load_sbyte v2, v4, s6 offset:16
224 // GFX940: scratch_load_sbyte v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x44,0xdc,0x04,0x00,0x06,0x02]
232 scratch_load_sbyte v2, off, s6
233 // GFX940: scratch_load_sbyte v2, off, s6 ; encoding: [0x00,0x40,0x44,0xdc,0x00,0x00,0x06,0x02]
235 scratch_load_sbyte v2, off, s6 offset:16
236 // GFX940: scratch_load_sbyte v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x44,0xdc,0x00,0x00,0x06,0x02]
244 scratch_load_sbyte_d16 a2, v4, s6
245 // GFX940: scratch_load_sbyte_d16 a2, v4, s6 ; encoding: [0x00,0x60,0x88,0xdc,0x04,0x00,0x86,0x02]
247 scratch_load_sbyte_d16 a2, v4, s6 offset:16
248 // GFX940: scratch_load_sbyte_d16 a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x88,0xdc,0x04,0x00,0x86,0x02]
256 scratch_load_sbyte_d16 a2, off, s6
257 // GFX940: scratch_load_sbyte_d16 a2, off, s6 ; encoding: [0x00,0x40,0x88,0xdc,0x00,0x00,0x86,0x02]
259 scratch_load_sbyte_d16 a2, off, s6 offset:16
260 // GFX940: scratch_load_sbyte_d16 a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x88,0xdc,0x00,0x00,0x86,0x02]
268 scratch_load_sbyte_d16 v2, v4, s6
269 // GFX940: scratch_load_sbyte_d16 v2, v4, s6 ; encoding: [0x00,0x60,0x88,0xdc,0x04,0x00,0x06,0x02]
271 scratch_load_sbyte_d16 v2, v4, s6 offset:16
272 // GFX940: scratch_load_sbyte_d16 v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x88,0xdc,0x04,0x00,0x06,0x02]
280 scratch_load_sbyte_d16 v2, off, s6
281 // GFX940: scratch_load_sbyte_d16 v2, off, s6 ; encoding: [0x00,0x40,0x88,0xdc,0x00,0x00,0x06,0x02]
283 scratch_load_sbyte_d16 v2, off, s6 offset:16
284 // GFX940: scratch_load_sbyte_d16 v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x88,0xdc,0x00,0x00,0x06,0x02]
292 scratch_load_sbyte_d16_hi a2, v4, s6
293 // GFX940: scratch_load_sbyte_d16_hi a2, v4, s6 ; encoding: [0x00,0x60,0x8c,0xdc,0x04,0x00,0x86,0x02]
295 scratch_load_sbyte_d16_hi a2, v4, s6 offset:16
296 // GFX940: scratch_load_sbyte_d16_hi a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x8c,0xdc,0x04,0x00,0x86,0x02]
304 scratch_load_sbyte_d16_hi a2, off, s6
305 // GFX940: scratch_load_sbyte_d16_hi a2, off, s6 ; encoding: [0x00,0x40,0x8c,0xdc,0x00,0x00,0x86,0x02]
307 scratch_load_sbyte_d16_hi a2, off, s6 offset:16
308 // GFX940: scratch_load_sbyte_d16_hi a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x8c,0xdc,0x00,0x00,0x86,0x02]
316 scratch_load_sbyte_d16_hi v2, v4, s6
317 // GFX940: scratch_load_sbyte_d16_hi v2, v4, s6 ; encoding: [0x00,0x60,0x8c,0xdc,0x04,0x00,0x06,0x02]
319 scratch_load_sbyte_d16_hi v2, v4, s6 offset:16
320 // GFX940: scratch_load_sbyte_d16_hi v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x8c,0xdc,0x04,0x00,0x06,0x02]
328 scratch_load_sbyte_d16_hi v2, off, s6
329 // GFX940: scratch_load_sbyte_d16_hi v2, off, s6 ; encoding: [0x00,0x40,0x8c,0xdc,0x00,0x00,0x06,0x02]
331 scratch_load_sbyte_d16_hi v2, off, s6 offset:16
332 // GFX940: scratch_load_sbyte_d16_hi v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x8c,0xdc,0x00,0x00,0x06,0x02]
340 scratch_load_short_d16 a2, v4, s6
341 // GFX940: scratch_load_short_d16 a2, v4, s6 ; encoding: [0x00,0x60,0x90,0xdc,0x04,0x00,0x86,0x02]
343 scratch_load_short_d16 a2, v4, s6 offset:16
344 // GFX940: scratch_load_short_d16 a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x90,0xdc,0x04,0x00,0x86,0x02]
352 scratch_load_short_d16 a2, off, s6
353 // GFX940: scratch_load_short_d16 a2, off, s6 ; encoding: [0x00,0x40,0x90,0xdc,0x00,0x00,0x86,0x02]
355 scratch_load_short_d16 a2, off, s6 offset:16
356 // GFX940: scratch_load_short_d16 a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x90,0xdc,0x00,0x00,0x86,0x02]
364 scratch_load_short_d16 v2, v4, s6
365 // GFX940: scratch_load_short_d16 v2, v4, s6 ; encoding: [0x00,0x60,0x90,0xdc,0x04,0x00,0x06,0x02]
367 scratch_load_short_d16 v2, v4, s6 offset:16
368 // GFX940: scratch_load_short_d16 v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x90,0xdc,0x04,0x00,0x06,0x02]
376 scratch_load_short_d16 v2, off, s6
377 // GFX940: scratch_load_short_d16 v2, off, s6 ; encoding: [0x00,0x40,0x90,0xdc,0x00,0x00,0x06,0x02]
379 scratch_load_short_d16 v2, off, s6 offset:16
380 // GFX940: scratch_load_short_d16 v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x90,0xdc,0x00,0x00,0x06,0x02]
388 scratch_load_short_d16_hi a2, v4, s6
389 // GFX940: scratch_load_short_d16_hi a2, v4, s6 ; encoding: [0x00,0x60,0x94,0xdc,0x04,0x00,0x86,0x02]
391 scratch_load_short_d16_hi a2, v4, s6 offset:16
392 // GFX940: scratch_load_short_d16_hi a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x94,0xdc,0x04,0x00,0x86,0x02]
400 scratch_load_short_d16_hi a2, off, s6
401 // GFX940: scratch_load_short_d16_hi a2, off, s6 ; encoding: [0x00,0x40,0x94,0xdc,0x00,0x00,0x86,0x02]
403 scratch_load_short_d16_hi a2, off, s6 offset:16
404 // GFX940: scratch_load_short_d16_hi a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x94,0xdc,0x00,0x00,0x86,0x02]
412 scratch_load_short_d16_hi v2, v4, s6
413 // GFX940: scratch_load_short_d16_hi v2, v4, s6 ; encoding: [0x00,0x60,0x94,0xdc,0x04,0x00,0x06,0x02]
415 scratch_load_short_d16_hi v2, v4, s6 offset:16
416 // GFX940: scratch_load_short_d16_hi v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x94,0xdc,0x04,0x00,0x06,0x02]
424 scratch_load_short_d16_hi v2, off, s6
425 // GFX940: scratch_load_short_d16_hi v2, off, s6 ; encoding: [0x00,0x40,0x94,0xdc,0x00,0x00,0x06,0x02]
427 scratch_load_short_d16_hi v2, off, s6 offset:16
428 // GFX940: scratch_load_short_d16_hi v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x94,0xdc,0x00,0x00,0x06,0x02]
436 scratch_load_sshort a2, v4, s6
437 // GFX940: scratch_load_sshort a2, v4, s6 ; encoding: [0x00,0x60,0x4c,0xdc,0x04,0x00,0x86,0x02]
439 scratch_load_sshort a2, v4, s6 offset:16
440 // GFX940: scratch_load_sshort a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x4c,0xdc,0x04,0x00,0x86,0x02]
448 scratch_load_sshort a2, off, s6
449 // GFX940: scratch_load_sshort a2, off, s6 ; encoding: [0x00,0x40,0x4c,0xdc,0x00,0x00,0x86,0x02]
451 scratch_load_sshort a2, off, s6 offset:16
452 // GFX940: scratch_load_sshort a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x4c,0xdc,0x00,0x00,0x86,0x02]
460 scratch_load_sshort v2, v4, s6
461 // GFX940: scratch_load_sshort v2, v4, s6 ; encoding: [0x00,0x60,0x4c,0xdc,0x04,0x00,0x06,0x02]
463 scratch_load_sshort v2, v4, s6 offset:16
464 // GFX940: scratch_load_sshort v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x4c,0xdc,0x04,0x00,0x06,0x02]
472 scratch_load_sshort v2, off, s6
473 // GFX940: scratch_load_sshort v2, off, s6 ; encoding: [0x00,0x40,0x4c,0xdc,0x00,0x00,0x06,0x02]
475 scratch_load_sshort v2, off, s6 offset:16
476 // GFX940: scratch_load_sshort v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x4c,0xdc,0x00,0x00,0x06,0x02]
484 scratch_load_ubyte a2, v4, s6
485 // GFX940: scratch_load_ubyte a2, v4, s6 ; encoding: [0x00,0x60,0x40,0xdc,0x04,0x00,0x86,0x02]
487 scratch_load_ubyte a2, v4, s6 offset:16
488 // GFX940: scratch_load_ubyte a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x40,0xdc,0x04,0x00,0x86,0x02]
496 scratch_load_ubyte a2, off, s6
497 // GFX940: scratch_load_ubyte a2, off, s6 ; encoding: [0x00,0x40,0x40,0xdc,0x00,0x00,0x86,0x02]
499 scratch_load_ubyte a2, off, s6 offset:16
500 // GFX940: scratch_load_ubyte a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x40,0xdc,0x00,0x00,0x86,0x02]
508 scratch_load_ubyte v2, v4, s6
509 // GFX940: scratch_load_ubyte v2, v4, s6 ; encoding: [0x00,0x60,0x40,0xdc,0x04,0x00,0x06,0x02]
511 scratch_load_ubyte v2, v4, s6 offset:16
512 // GFX940: scratch_load_ubyte v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x40,0xdc,0x04,0x00,0x06,0x02]
520 scratch_load_ubyte v2, off, s6
521 // GFX940: scratch_load_ubyte v2, off, s6 ; encoding: [0x00,0x40,0x40,0xdc,0x00,0x00,0x06,0x02]
523 scratch_load_ubyte v2, off, s6 offset:16
524 // GFX940: scratch_load_ubyte v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x40,0xdc,0x00,0x00,0x06,0x02]
532 scratch_load_ubyte_d16 a2, v4, s6
533 // GFX940: scratch_load_ubyte_d16 a2, v4, s6 ; encoding: [0x00,0x60,0x80,0xdc,0x04,0x00,0x86,0x02]
535 scratch_load_ubyte_d16 a2, v4, s6 offset:16
536 // GFX940: scratch_load_ubyte_d16 a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x80,0xdc,0x04,0x00,0x86,0x02]
544 scratch_load_ubyte_d16 a2, off, s6
545 // GFX940: scratch_load_ubyte_d16 a2, off, s6 ; encoding: [0x00,0x40,0x80,0xdc,0x00,0x00,0x86,0x02]
547 scratch_load_ubyte_d16 a2, off, s6 offset:16
548 // GFX940: scratch_load_ubyte_d16 a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x80,0xdc,0x00,0x00,0x86,0x02]
556 scratch_load_ubyte_d16 v2, v4, s6
557 // GFX940: scratch_load_ubyte_d16 v2, v4, s6 ; encoding: [0x00,0x60,0x80,0xdc,0x04,0x00,0x06,0x02]
559 scratch_load_ubyte_d16 v2, v4, s6 offset:16
560 // GFX940: scratch_load_ubyte_d16 v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x80,0xdc,0x04,0x00,0x06,0x02]
568 scratch_load_ubyte_d16 v2, off, s6
569 // GFX940: scratch_load_ubyte_d16 v2, off, s6 ; encoding: [0x00,0x40,0x80,0xdc,0x00,0x00,0x06,0x02]
571 scratch_load_ubyte_d16 v2, off, s6 offset:16
572 // GFX940: scratch_load_ubyte_d16 v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x80,0xdc,0x00,0x00,0x06,0x02]
580 scratch_load_ubyte_d16_hi a2, v4, s6
581 // GFX940: scratch_load_ubyte_d16_hi a2, v4, s6 ; encoding: [0x00,0x60,0x84,0xdc,0x04,0x00,0x86,0x02]
583 scratch_load_ubyte_d16_hi a2, v4, s6 offset:16
584 // GFX940: scratch_load_ubyte_d16_hi a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x84,0xdc,0x04,0x00,0x86,0x02]
592 scratch_load_ubyte_d16_hi a2, off, s6
593 // GFX940: scratch_load_ubyte_d16_hi a2, off, s6 ; encoding: [0x00,0x40,0x84,0xdc,0x00,0x00,0x86,0x02]
595 scratch_load_ubyte_d16_hi a2, off, s6 offset:16
596 // GFX940: scratch_load_ubyte_d16_hi a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x84,0xdc,0x00,0x00,0x86,0x02]
604 scratch_load_ubyte_d16_hi v2, v4, s6
605 // GFX940: scratch_load_ubyte_d16_hi v2, v4, s6 ; encoding: [0x00,0x60,0x84,0xdc,0x04,0x00,0x06,0x02]
607 scratch_load_ubyte_d16_hi v2, v4, s6 offset:16
608 // GFX940: scratch_load_ubyte_d16_hi v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x84,0xdc,0x04,0x00,0x06,0x02]
616 scratch_load_ubyte_d16_hi v2, off, s6
617 // GFX940: scratch_load_ubyte_d16_hi v2, off, s6 ; encoding: [0x00,0x40,0x84,0xdc,0x00,0x00,0x06,0x02]
619 scratch_load_ubyte_d16_hi v2, off, s6 offset:16
620 // GFX940: scratch_load_ubyte_d16_hi v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x84,0xdc,0x00,0x00,0x06,0x02]
628 scratch_load_ushort a2, v4, s6
629 // GFX940: scratch_load_ushort a2, v4, s6 ; encoding: [0x00,0x60,0x48,0xdc,0x04,0x00,0x86,0x02]
631 scratch_load_ushort a2, v4, s6 offset:16
632 // GFX940: scratch_load_ushort a2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x48,0xdc,0x04,0x00,0x86,0x02]
640 scratch_load_ushort a2, off, s6
641 // GFX940: scratch_load_ushort a2, off, s6 ; encoding: [0x00,0x40,0x48,0xdc,0x00,0x00,0x86,0x02]
643 scratch_load_ushort a2, off, s6 offset:16
644 // GFX940: scratch_load_ushort a2, off, s6 offset:16 ; encoding: [0x10,0x40,0x48,0xdc,0x00,0x00,0x86,0x02]
652 scratch_load_ushort v2, v4, s6
653 // GFX940: scratch_load_ushort v2, v4, s6 ; encoding: [0x00,0x60,0x48,0xdc,0x04,0x00,0x06,0x02]
655 scratch_load_ushort v2, v4, s6 offset:16
656 // GFX940: scratch_load_ushort v2, v4, s6 offset:16 ; encoding: [0x10,0x60,0x48,0xdc,0x04,0x00,0x06,0x02]
664 scratch_load_ushort v2, off, s6
665 // GFX940: scratch_load_ushort v2, off, s6 ; encoding: [0x00,0x40,0x48,0xdc,0x00,0x00,0x06,0x02]
667 scratch_load_ushort v2, off, s6 offset:16
668 // GFX940: scratch_load_ushort v2, off, s6 offset:16 ; encoding: [0x10,0x40,0x48,0xdc,0x00,0x00,0x06,0x02]
676 scratch_store_byte v4, a2, s6
677 // GFX940: scratch_store_byte v4, a2, s6 ; encoding: [0x00,0x60,0x60,0xdc,0x04,0x02,0x86,0x00]
679 scratch_store_byte v4, a2, s6 offset:16
680 // GFX940: scratch_store_byte v4, a2, s6 offset:16 ; encoding: [0x10,0x60,0x60,0xdc,0x04,0x02,0x86,0x00]
688 scratch_store_byte off, a2, s6
689 // GFX940: scratch_store_byte off, a2, s6 ; encoding: [0x00,0x40,0x60,0xdc,0x00,0x02,0x86,0x00]
691 scratch_store_byte off, a2, s6 offset:16
692 // GFX940: scratch_store_byte off, a2, s6 offset:16 ; encoding: [0x10,0x40,0x60,0xdc,0x00,0x02,0x86,0x00]
700 scratch_store_byte v4, v2, s6
701 // GFX940: scratch_store_byte v4, v2, s6 ; encoding: [0x00,0x60,0x60,0xdc,0x04,0x02,0x06,0x00]
703 scratch_store_byte v4, v2, s6 offset:16
704 // GFX940: scratch_store_byte v4, v2, s6 offset:16 ; encoding: [0x10,0x60,0x60,0xdc,0x04,0x02,0x06,0x00]
712 scratch_store_byte off, v2, s6
713 // GFX940: scratch_store_byte off, v2, s6 ; encoding: [0x00,0x40,0x60,0xdc,0x00,0x02,0x06,0x00]
715 scratch_store_byte off, v2, s6 offset:16
716 // GFX940: scratch_store_byte off, v2, s6 offset:16 ; encoding: [0x10,0x40,0x60,0xdc,0x00,0x02,0x06,0x00]
724 scratch_store_byte_d16_hi v4, a2, s6
725 // GFX940: scratch_store_byte_d16_hi v4, a2, s6 ; encoding: [0x00,0x60,0x64,0xdc,0x04,0x02,0x86,0x00]
727 scratch_store_byte_d16_hi v4, a2, s6 offset:16
728 // GFX940: scratch_store_byte_d16_hi v4, a2, s6 offset:16 ; encoding: [0x10,0x60,0x64,0xdc,0x04,0x02,0x86,0x00]
736 scratch_store_byte_d16_hi off, a2, s6
737 // GFX940: scratch_store_byte_d16_hi off, a2, s6 ; encoding: [0x00,0x40,0x64,0xdc,0x00,0x02,0x86,0x00]
739 scratch_store_byte_d16_hi off, a2, s6 offset:16
740 // GFX940: scratch_store_byte_d16_hi off, a2, s6 offset:16 ; encoding: [0x10,0x40,0x64,0xdc,0x00,0x02,0x86,0x00]
748 scratch_store_byte_d16_hi v4, v2, s6
749 // GFX940: scratch_store_byte_d16_hi v4, v2, s6 ; encoding: [0x00,0x60,0x64,0xdc,0x04,0x02,0x06,0x00]
751 scratch_store_byte_d16_hi v4, v2, s6 offset:16
752 // GFX940: scratch_store_byte_d16_hi v4, v2, s6 offset:16 ; encoding: [0x10,0x60,0x64,0xdc,0x04,0x02,0x06,0x00]
760 scratch_store_byte_d16_hi off, v2, s6
761 // GFX940: scratch_store_byte_d16_hi off, v2, s6 ; encoding: [0x00,0x40,0x64,0xdc,0x00,0x02,0x06,0x00]
763 scratch_store_byte_d16_hi off, v2, s6 offset:16
764 // GFX940: scratch_store_byte_d16_hi off, v2, s6 offset:16 ; encoding: [0x10,0x40,0x64,0xdc,0x00,0x02,0x06,0x00]
772 scratch_store_dword v4, a2, s6
773 // GFX940: scratch_store_dword v4, a2, s6 ; encoding: [0x00,0x60,0x70,0xdc,0x04,0x02,0x86,0x00]
775 scratch_store_dword v4, a2, s6 offset:16
776 // GFX940: scratch_store_dword v4, a2, s6 offset:16 ; encoding: [0x10,0x60,0x70,0xdc,0x04,0x02,0x86,0x00]
784 scratch_store_dword off, a2, s6
785 // GFX940: scratch_store_dword off, a2, s6 ; encoding: [0x00,0x40,0x70,0xdc,0x00,0x02,0x86,0x00]
787 scratch_store_dword off, a2, s6 offset:16
788 // GFX940: scratch_store_dword off, a2, s6 offset:16 ; encoding: [0x10,0x40,0x70,0xdc,0x00,0x02,0x86,0x00]
796 scratch_store_dword v4, v2, s6
797 // GFX940: scratch_store_dword v4, v2, s6 ; encoding: [0x00,0x60,0x70,0xdc,0x04,0x02,0x06,0x00]
799 scratch_store_dword v4, v2, s6 offset:16
800 // GFX940: scratch_store_dword v4, v2, s6 offset:16 ; encoding: [0x10,0x60,0x70,0xdc,0x04,0x02,0x06,0x00]
808 scratch_store_dword off, v2, s6
809 // GFX940: scratch_store_dword off, v2, s6 ; encoding: [0x00,0x40,0x70,0xdc,0x00,0x02,0x06,0x00]
811 scratch_store_dword off, v2, s6 offset:16
812 // GFX940: scratch_store_dword off, v2, s6 offset:16 ; encoding: [0x10,0x40,0x70,0xdc,0x00,0x02,0x06,0x00]
820 scratch_store_dwordx2 v4, a[2:3], s6
821 // GFX940: scratch_store_dwordx2 v4, a[2:3], s6 ; encoding: [0x00,0x60,0x74,0xdc,0x04,0x02,0x86,0x00]
823 scratch_store_dwordx2 v4, a[2:3], s6 offset:16
824 // GFX940: scratch_store_dwordx2 v4, a[2:3], s6 offset:16 ; encoding: [0x10,0x60,0x74,0xdc,0x04,0x02,0x86,0x00]
832 scratch_store_dwordx2 off, a[2:3], s6
833 // GFX940: scratch_store_dwordx2 off, a[2:3], s6 ; encoding: [0x00,0x40,0x74,0xdc,0x00,0x02,0x86,0x00]
835 scratch_store_dwordx2 off, a[2:3], s6 offset:16
836 // GFX940: scratch_store_dwordx2 off, a[2:3], s6 offset:16 ; encoding: [0x10,0x40,0x74,0xdc,0x00,0x02,0x86,0x00]
844 scratch_store_dwordx2 v4, v[2:3], s6
845 // GFX940: scratch_store_dwordx2 v4, v[2:3], s6 ; encoding: [0x00,0x60,0x74,0xdc,0x04,0x02,0x06,0x00]
847 scratch_store_dwordx2 v4, v[2:3], s6 offset:16
848 // GFX940: scratch_store_dwordx2 v4, v[2:3], s6 offset:16 ; encoding: [0x10,0x60,0x74,0xdc,0x04,0x02,0x06,0x00]
856 scratch_store_dwordx2 off, v[2:3], s6
857 // GFX940: scratch_store_dwordx2 off, v[2:3], s6 ; encoding: [0x00,0x40,0x74,0xdc,0x00,0x02,0x06,0x00]
859 scratch_store_dwordx2 off, v[2:3], s6 offset:16
860 // GFX940: scratch_store_dwordx2 off, v[2:3], s6 offset:16 ; encoding: [0x10,0x40,0x74,0xdc,0x00,0x02,0x06,0x00]
868 scratch_store_dwordx3 v4, a[2:4], s6
869 // GFX940: scratch_store_dwordx3 v4, a[2:4], s6 ; encoding: [0x00,0x60,0x78,0xdc,0x04,0x02,0x86,0x00]
871 scratch_store_dwordx3 v4, a[2:4], s6 offset:16
872 // GFX940: scratch_store_dwordx3 v4, a[2:4], s6 offset:16 ; encoding: [0x10,0x60,0x78,0xdc,0x04,0x02,0x86,0x00]
880 scratch_store_dwordx3 off, a[2:4], s6
881 // GFX940: scratch_store_dwordx3 off, a[2:4], s6 ; encoding: [0x00,0x40,0x78,0xdc,0x00,0x02,0x86,0x00]
883 scratch_store_dwordx3 off, a[2:4], s6 offset:16
884 // GFX940: scratch_store_dwordx3 off, a[2:4], s6 offset:16 ; encoding: [0x10,0x40,0x78,0xdc,0x00,0x02,0x86,0x00]
892 scratch_store_dwordx3 v4, v[2:4], s6
893 // GFX940: scratch_store_dwordx3 v4, v[2:4], s6 ; encoding: [0x00,0x60,0x78,0xdc,0x04,0x02,0x06,0x00]
895 scratch_store_dwordx3 v4, v[2:4], s6 offset:16
896 // GFX940: scratch_store_dwordx3 v4, v[2:4], s6 offset:16 ; encoding: [0x10,0x60,0x78,0xdc,0x04,0x02,0x06,0x00]
904 scratch_store_dwordx3 off, v[2:4], s6
905 // GFX940: scratch_store_dwordx3 off, v[2:4], s6 ; encoding: [0x00,0x40,0x78,0xdc,0x00,0x02,0x06,0x00]
907 scratch_store_dwordx3 off, v[2:4], s6 offset:16
908 // GFX940: scratch_store_dwordx3 off, v[2:4], s6 offset:16 ; encoding: [0x10,0x40,0x78,0xdc,0x00,0x02,0x06,0x00]
916 scratch_store_dwordx4 v4, a[2:5], s6
917 // GFX940: scratch_store_dwordx4 v4, a[2:5], s6 ; encoding: [0x00,0x60,0x7c,0xdc,0x04,0x02,0x86,0x00]
919 scratch_store_dwordx4 v4, a[2:5], s6 offset:16
920 // GFX940: scratch_store_dwordx4 v4, a[2:5], s6 offset:16 ; encoding: [0x10,0x60,0x7c,0xdc,0x04,0x02,0x86,0x00]
928 scratch_store_dwordx4 off, a[2:5], s6
929 // GFX940: scratch_store_dwordx4 off, a[2:5], s6 ; encoding: [0x00,0x40,0x7c,0xdc,0x00,0x02,0x86,0x00]
931 scratch_store_dwordx4 off, a[2:5], s6 offset:16
932 // GFX940: scratch_store_dwordx4 off, a[2:5], s6 offset:16 ; encoding: [0x10,0x40,0x7c,0xdc,0x00,0x02,0x86,0x00]
940 scratch_store_dwordx4 v4, v[2:5], s6
941 // GFX940: scratch_store_dwordx4 v4, v[2:5], s6 ; encoding: [0x00,0x60,0x7c,0xdc,0x04,0x02,0x06,0x00]
943 scratch_store_dwordx4 v4, v[2:5], s6 offset:16
944 // GFX940: scratch_store_dwordx4 v4, v[2:5], s6 offset:16 ; encoding: [0x10,0x60,0x7c,0xdc,0x04,0x02,0x06,0x00]
952 scratch_store_dwordx4 off, v[2:5], s6
953 // GFX940: scratch_store_dwordx4 off, v[2:5], s6 ; encoding: [0x00,0x40,0x7c,0xdc,0x00,0x02,0x06,0x00]
955 scratch_store_dwordx4 off, v[2:5], s6 offset:16
956 // GFX940: scratch_store_dwordx4 off, v[2:5], s6 offset:16 ; encoding: [0x10,0x40,0x7c,0xdc,0x00,0x02,0x06,0x00]
964 scratch_store_short v4, a2, s6
965 // GFX940: scratch_store_short v4, a2, s6 ; encoding: [0x00,0x60,0x68,0xdc,0x04,0x02,0x86,0x00]
967 scratch_store_short v4, a2, s6 offset:16
968 // GFX940: scratch_store_short v4, a2, s6 offset:16 ; encoding: [0x10,0x60,0x68,0xdc,0x04,0x02,0x86,0x00]
976 scratch_store_short off, a2, s6
977 // GFX940: scratch_store_short off, a2, s6 ; encoding: [0x00,0x40,0x68,0xdc,0x00,0x02,0x86,0x00]
979 scratch_store_short off, a2, s6 offset:16
980 // GFX940: scratch_store_short off, a2, s6 offset:16 ; encoding: [0x10,0x40,0x68,0xdc,0x00,0x02,0x86,0x00]
988 scratch_store_short v4, v2, s6
989 // GFX940: scratch_store_short v4, v2, s6 ; encoding: [0x00,0x60,0x68,0xdc,0x04,0x02,0x06,0x00]
991 scratch_store_short v4, v2, s6 offset:16
992 // GFX940: scratch_store_short v4, v2, s6 offset:16 ; encoding: [0x10,0x60,0x68,0xdc,0x04,0x02,0x06,0x00]
1000 scratch_store_short off, v2, s6
1001 // GFX940: scratch_store_short off, v2, s6 ; encoding: [0x00,0x40,0x68,0xdc,0x00,0x02,0x06,0x00]
1003 scratch_store_short off, v2, s6 offset:16
1004 // GFX940: scratch_store_short off, v2, s6 offset:16 ; encoding: [0x10,0x40,0x68,0xdc,0x00,0x02,0x06,0x00]
1012 scratch_store_short_d16_hi v4, a2, s6
1013 // GFX940: scratch_store_short_d16_hi v4, a2, s6 ; encoding: [0x00,0x60,0x6c,0xdc,0x04,0x02,0x86,0x00]
1015 scratch_store_short_d16_hi v4, a2, s6 offset:16
1016 // GFX940: scratch_store_short_d16_hi v4, a2, s6 offset:16 ; encoding: [0x10,0x60,0x6c,0xdc,0x04,0x02,0x86,0x00]
1024 scratch_store_short_d16_hi off, a2, s6
1025 // GFX940: scratch_store_short_d16_hi off, a2, s6 ; encoding: [0x00,0x40,0x6c,0xdc,0x00,0x02,0x86,0x00]
1027 scratch_store_short_d16_hi off, a2, s6 offset:16
1028 // GFX940: scratch_store_short_d16_hi off, a2, s6 offset:16 ; encoding: [0x10,0x40,0x6c,0xdc,0x00,0x02,0x86,0x00]
1036 scratch_store_short_d16_hi v4, v2, s6
1037 // GFX940: scratch_store_short_d16_hi v4, v2, s6 ; encoding: [0x00,0x60,0x6c,0xdc,0x04,0x02,0x06,0x00]
1039 scratch_store_short_d16_hi v4, v2, s6 offset:16
1040 // GFX940: scratch_store_short_d16_hi v4, v2, s6 offset:16 ; encoding: [0x10,0x60,0x6c,0xdc,0x04,0x02,0x06,0x00]
1048 scratch_store_short_d16_hi off, v2, s6
1049 // GFX940: scratch_store_short_d16_hi off, v2, s6 ; encoding: [0x00,0x40,0x6c,0xdc,0x00,0x02,0x06,0x00]
1051 scratch_store_short_d16_hi off, v2, s6 offset:16
1052 // GFX940: scratch_store_short_d16_hi off, v2, s6 offset:16 ; encoding: [0x10,0x40,0x6c,0xdc,0x00,0x02,0x06,0x00]