Lines Matching full:2
10 ; CHECK-NEXT: movi v4.2d, #0000000000000000
11 ; CHECK-NEXT: movi v3.2d, #0000000000000000
19 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
20 %strided.vec151 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
21 %strided.vec153 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
22 %strided.vec154 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
23 %0 = fmul fast <2 x float> %strided.vec154, %strided.vec151
24 %1 = fmul fast <2 x float> %strided.vec153, %strided.vec
25 %2 = fmul fast <2 x float> %strided.vec154, %strided.vec
26 %3 = fmul fast <2 x float> %strided.vec153, %strided.vec151
27 %4 = fadd fast <2 x float> %3, %2
28 %5 = fsub fast <2 x float> %1, %0
29 %strided.vec156 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
30 %strided.vec157 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
31 %6 = fmul fast <2 x float> %4, %strided.vec156
32 %7 = fmul fast <2 x float> %5, %strided.vec157
33 %8 = fadd fast <2 x float> %6, %7
34 %9 = fmul fast <2 x float> %strided.vec156, %5
35 %10 = fmul fast <2 x float> %4, %strided.vec157
36 %11 = fsub fast <2 x float> %9, %10
37 …%interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> <i32 0, i32 2, i32 1, …
50 ; CHECK-NEXT: zip2 v0.2s, v0.2s, v4.2s
51 ; CHECK-NEXT: zip2 v4.2s, v2.2s, v3.2s
52 ; CHECK-NEXT: zip1 v1.2s, v1.2s, v5.2s
53 ; CHECK-NEXT: zip1 v2.2s, v2.2s, v3.2s
54 ; CHECK-NEXT: fmul v5.2s, v4.2s, v0.2s
55 ; CHECK-NEXT: fmul v3.2s, v1.2s, v4.2s
56 ; CHECK-NEXT: fneg v4.2s, v5.2s
57 ; CHECK-NEXT: fmla v3.2s, v0.2s, v2.2s
58 ; CHECK-NEXT: fmla v4.2s, v1.2s, v2.2s
63 %1 = shufflevector <4 x float> %0, <4 x float> poison, <2 x i32> <i32 0, i32 2>
64 %strided.vec58 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
65 %strided.vec59 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
66 %2 = fmul fast <2 x float> %1, %strided.vec59
68 %4 = shufflevector <4 x float> %3, <4 x float> poison, <2 x i32> <i32 1, i32 3>
69 %5 = fmul fast <2 x float> %strided.vec58, %4
70 %6 = fadd fast <2 x float> %5, %2
71 %7 = fmul fast <2 x float> %strided.vec58, %1
72 %8 = fmul fast <2 x float> %strided.vec59, %4
73 %9 = fsub fast <2 x float> %7, %8
74 …%interleaved.vec = shufflevector <2 x float> %9, <2 x float> %6, <4 x i32> <i32 0, i32 2, i32 1, i…
84 ; CHECK-NEXT: zip1 v5.2s, v2.2s, v3.2s
85 ; CHECK-NEXT: zip1 v6.2s, v1.2s, v4.2s
86 ; CHECK-NEXT: zip2 v2.2s, v2.2s, v3.2s
87 ; CHECK-NEXT: zip2 v1.2s, v1.2s, v4.2s
89 ; CHECK-NEXT: fmul v7.2s, v6.2s, v5.2s
90 ; CHECK-NEXT: fneg v4.2s, v7.2s
91 ; CHECK-NEXT: zip2 v7.2s, v0.2s, v3.2s
92 ; CHECK-NEXT: zip1 v0.2s, v0.2s, v3.2s
93 ; CHECK-NEXT: fmla v4.2s, v2.2s, v1.2s
94 ; CHECK-NEXT: fmul v1.2s, v1.2s, v5.2s
95 ; CHECK-NEXT: fmul v3.2s, v4.2s, v7.2s
96 ; CHECK-NEXT: fmla v1.2s, v2.2s, v6.2s
97 ; CHECK-NEXT: fmul v2.2s, v4.2s, v0.2s
98 ; CHECK-NEXT: fneg v3.2s, v3.2s
99 ; CHECK-NEXT: fmla v2.2s, v7.2s, v1.2s
100 ; CHECK-NEXT: fmla v3.2s, v0.2s, v1.2s
104 %strided.vec = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
105 %strided.vec81 = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
106 %strided.vec83 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
107 %strided.vec84 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
108 %0 = fmul fast <2 x float> %strided.vec84, %strided.vec
109 %1 = fmul fast <2 x float> %strided.vec83, %strided.vec81
110 %2 = fadd fast <2 x float> %1, %0
111 %strided.vec86 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
112 %strided.vec87 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
113 %3 = fmul fast <2 x float> %2, %strided.vec87
114 %4 = fmul fast <2 x float> %strided.vec84, %strided.vec81
115 %5 = fmul fast <2 x float> %strided.vec83, %strided.vec
116 %6 = fsub fast <2 x float> %4, %5
117 %7 = fmul fast <2 x float> %6, %strided.vec86
118 %8 = fadd fast <2 x float> %3, %7
119 %9 = fmul fast <2 x float> %2, %strided.vec86
120 %10 = fmul fast <2 x float> %6, %strided.vec87
121 %11 = fsub fast <2 x float> %9, %10
122 …%interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> <i32 0, i32 2, i32 1, …
131 ; CHECK-NEXT: movi v3.2d, #0000000000000000
132 ; CHECK-NEXT: movi v2.2d, #0000000000000000
140 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
141 %strided.vec35 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
142 %strided.vec37 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
143 %strided.vec38 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
144 %0 = fmul fast <2 x float> %strided.vec37, %strided.vec
145 %1 = fmul fast <2 x float> %strided.vec38, %strided.vec35
146 %2 = fsub fast <2 x float> %0, %1
147 %3 = fmul fast <2 x float> %2, %strided.vec35
148 %4 = fmul fast <2 x float> %strided.vec38, %strided.vec
149 %5 = fmul fast <2 x float> %strided.vec35, %strided.vec37
150 %6 = fadd fast <2 x float> %4, %5
151 %7 = fmul fast <2 x float> %6, %strided.vec
152 %8 = fadd fast <2 x float> %3, %7
153 %9 = fmul fast <2 x float> %2, %strided.vec
154 %10 = fmul fast <2 x float> %6, %strided.vec35
155 %11 = fsub fast <2 x float> %9, %10
156 …%interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> <i32 0, i32 2, i32 1, …
166 ; CHECK-NEXT: movi v4.2d, #0000000000000000
167 ; CHECK-NEXT: movi v5.2d, #0000000000000000
168 ; CHECK-NEXT: movi v6.2d, #0000000000000000
172 ; CHECK-NEXT: movi v1.2d, #0000000000000000
181 %a.real = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
182 %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
183 %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
184 %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
185 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
186 %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
187 %d.real = shufflevector <4 x float> %d, <4 x float> poison, <2 x i32> <i32 0, i32 2>
188 %d.imag = shufflevector <4 x float> %d, <4 x float> poison, <2 x i32> <i32 1, i32 3>
189 %0 = fmul fast <2 x float> %a.imag, %b.real
190 %1 = fmul fast <2 x float> %a.real, %b.imag
191 %2 = fadd fast <2 x float> %1, %0
192 %3 = fmul fast <2 x float> %a.real, %b.real
193 %4 = fmul fast <2 x float> %b.imag, %a.imag
194 %5 = fsub fast <2 x float> %3, %4
195 %6 = fmul fast <2 x float> %d.real, %5
196 %7 = fmul fast <2 x float> %2, %d.imag
197 %8 = fmul fast <2 x float> %d.real, %2
198 %9 = fmul fast <2 x float> %5, %d.imag
199 %10 = fsub fast <2 x float> %6, %7
200 %11 = fadd fast <2 x float> %8, %9
201 %12 = fmul fast <2 x float> %c.real, %a.imag
202 %13 = fmul fast <2 x float> %c.imag, %a.real
203 %14 = fadd fast <2 x float> %13, %12
204 %15 = fmul fast <2 x float> %14, %10
205 %16 = fmul fast <2 x float> %c.real, %a.real
206 %17 = fmul fast <2 x float> %c.imag, %a.imag
207 %18 = fsub fast <2 x float> %16, %17
208 %19 = fmul fast <2 x float> %18, %11
209 %20 = fadd fast <2 x float> %15, %19
210 %21 = fmul fast <2 x float> %18, %10
211 %22 = fmul fast <2 x float> %14, %11
212 %23 = fsub fast <2 x float> %21, %22
213 …%interleaved.vec = shufflevector <2 x float> %23, <2 x float> %20, <4 x i32> <i32 0, i32 2, i32 1,…
221 ; CHECK-NEXT: movi v3.2d, #0000000000000000
222 ; CHECK-NEXT: movi v4.2d, #0000000000000000
230 %ar = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
231 %ai = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
232 %br = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
233 %bi = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
234 %cr = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
235 %ci = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
237 %i6 = fmul fast <2 x float> %br, %ar
238 %i7 = fmul fast <2 x float> %bi, %ai
239 %xr = fsub fast <2 x float> %i6, %i7
240 %i9 = fmul fast <2 x float> %bi, %ar
241 %i10 = fmul fast <2 x float> %br, %ai
242 %xi = fadd fast <2 x float> %i9, %i10
244 %j6 = fmul fast <2 x float> %cr, %ar
245 %j7 = fmul fast <2 x float> %ci, %ai
246 %yr = fsub fast <2 x float> %j6, %j7
247 %j9 = fmul fast <2 x float> %ci, %ar
248 %j10 = fmul fast <2 x float> %cr, %ai
249 %yi = fadd fast <2 x float> %j9, %j10
251 %zr = fsub fast <2 x float> %yr, %xi
252 %zi = fadd fast <2 x float> %yi, %xr
253 …%interleaved.vec = shufflevector <2 x float> %zr, <2 x float> %zi, <4 x i32> <i32 0, i32 2, i32 1,…
263 ; CHECK-NEXT: zip1 v5.2s, v0.2s, v3.2s
264 ; CHECK-NEXT: zip1 v6.2s, v1.2s, v4.2s
265 ; CHECK-NEXT: zip2 v1.2s, v1.2s, v4.2s
267 ; CHECK-NEXT: zip2 v0.2s, v0.2s, v3.2s
268 ; CHECK-NEXT: fmul v7.2s, v6.2s, v5.2s
269 ; CHECK-NEXT: fmul v5.2s, v1.2s, v5.2s
270 ; CHECK-NEXT: zip1 v3.2s, v2.2s, v4.2s
271 ; CHECK-NEXT: zip2 v2.2s, v2.2s, v4.2s
274 ; CHECK-NEXT: fmls v7.2s, v0.2s, v2.2s
275 ; CHECK-NEXT: fmla v5.2s, v0.2s, v3.2s
276 ; CHECK-NEXT: fmls v4.2s, v0.2s, v1.2s
277 ; CHECK-NEXT: fmla v16.2s, v0.2s, v6.2s
278 ; CHECK-NEXT: fsub v0.2s, v7.2s, v16.2s
279 ; CHECK-NEXT: fadd v1.2s, v5.2s, v4.2s
283 %ar = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
284 %ai = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
285 %br = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
286 %bi = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
287 %cr = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
288 %ci = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
290 %i6 = fmul fast <2 x float> %br, %ar
291 %i7 = fmul fast <2 x float> %bi, %ai
292 %xr = fsub fast <2 x float> %i6, %i7
293 %i9 = fmul fast <2 x float> %bi, %ar
294 %i10 = fmul fast <2 x float> %br, %ai
295 %xi = fadd fast <2 x float> %i9, %i10
297 ;%j6 = fmul fast <2 x float> %cr, %ar
298 %j7 = fmul fast <2 x float> %ci, %ai
299 %yr = fsub fast <2 x float> %i6, %j7
300 ;%j9 = fmul fast <2 x float> %ci, %ar
301 %j10 = fmul fast <2 x float> %cr, %ai
302 %yi = fadd fast <2 x float> %i9, %j10
304 %zr = fsub fast <2 x float> %yr, %xi
305 %zi = fadd fast <2 x float> %yi, %xr
306 …%interleaved.vec = shufflevector <2 x float> %zr, <2 x float> %zi, <4 x i32> <i32 0, i32 2, i32 1,…
316 ; CHECK-NEXT: zip2 v4.2s, v0.2s, v2.2s
317 ; CHECK-NEXT: zip1 v5.2s, v1.2s, v3.2s
318 ; CHECK-NEXT: zip1 v0.2s, v0.2s, v2.2s
319 ; CHECK-NEXT: zip2 v1.2s, v1.2s, v3.2s
320 ; CHECK-NEXT: fmul v2.2s, v4.2s, v5.2s
321 ; CHECK-NEXT: fmul v3.2s, v1.2s, v4.2s
322 ; CHECK-NEXT: fmla v2.2s, v0.2s, v1.2s
323 ; CHECK-NEXT: fneg v1.2s, v3.2s
324 ; CHECK-NEXT: fmul v3.2s, v2.2s, v4.2s
325 ; CHECK-NEXT: fmla v1.2s, v0.2s, v5.2s
326 ; CHECK-NEXT: fmul v5.2s, v2.2s, v0.2s
327 ; CHECK-NEXT: fneg v3.2s, v3.2s
328 ; CHECK-NEXT: fmla v5.2s, v4.2s, v1.2s
329 ; CHECK-NEXT: fmla v3.2s, v0.2s, v1.2s
335 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
336 %strided.vec35 = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
337 %strided.vec37 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
338 %strided.vec38 = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
339 %0 = fmul fast <2 x float> %strided.vec37, %strided.vec
340 %1 = fmul fast <2 x float> %strided.vec38, %strided.vec35
341 %2 = fsub fast <2 x float> %0, %1
342 %3 = fmul fast <2 x float> %2, %strided.vec35
343 %4 = fmul fast <2 x float> %strided.vec38, %strided.vec
344 %5 = fmul fast <2 x float> %strided.vec35, %strided.vec37
345 %6 = fadd fast <2 x float> %4, %5
346 %otheruse = shufflevector <2 x float> %2, <2 x float> %6, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
348 %7 = fmul fast <2 x float> %6, %strided.vec
349 %8 = fadd fast <2 x float> %3, %7
350 %9 = fmul fast <2 x float> %2, %strided.vec
351 %10 = fmul fast <2 x float> %6, %strided.vec35
352 %11 = fsub fast <2 x float> %9, %10
353 …%interleaved.vec = shufflevector <2 x float> %11, <2 x float> %8, <4 x i32> <i32 0, i32 2, i32 1, …
366 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
367 %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
368 %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
369 %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
370 %0 = fmul fast <2 x float> %b.imag, %strided.vec
371 %1 = fmul fast <2 x float> %b.real, %a.imag
372 %2 = fadd fast <2 x float> %1, %0
373 %3 = fmul fast <2 x float> %b.real, %strided.vec
374 %4 = fmul fast <2 x float> %a.imag, %b.imag
375 %5 = fsub fast <2 x float> %3, %4
376 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
377 %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
378 %6 = fadd fast <2 x float> %5, %c.real
379 %7 = fadd fast <2 x float> %2, %c.imag
380 …%interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> <i32 0, i32 2, i32 1, i…
388 ; CHECK-NEXT: movi v3.2d, #0000000000000000
394 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
395 %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
396 %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
397 %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
398 %0 = fmul fast <2 x float> %b.imag, %strided.vec
399 %1 = fmul fast <2 x float> %b.real, %a.imag
400 %2 = fadd fast <2 x float> %1, %0
401 %3 = fmul fast <2 x float> %b.real, %strided.vec
402 %4 = fmul fast <2 x float> %a.imag, %b.imag
403 %5 = fsub fast <2 x float> %3, %4
404 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
405 %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
406 %6 = fsub fast <2 x float> %5, %c.real
407 %7 = fsub fast <2 x float> %2, %c.imag
408 …%interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> <i32 0, i32 2, i32 1, i…
417 ; CHECK-NEXT: movi v3.2d, #0000000000000000
423 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
424 %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
425 %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
426 %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
427 %0 = fmul fast <2 x float> %b.imag, %strided.vec
428 %1 = fmul fast <2 x float> %b.real, %a.imag
429 %2 = fadd fast <2 x float> %1, %0
430 %3 = fmul fast <2 x float> %b.real, %strided.vec
431 %4 = fmul fast <2 x float> %a.imag, %b.imag
432 %5 = fsub fast <2 x float> %3, %4
433 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
434 %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
435 %6 = fmul fast <2 x float> %5, %c.real
436 %7 = fmul fast <2 x float> %2, %c.imag
437 …%interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> <i32 0, i32 2, i32 1, i…
447 ; CHECK-NEXT: zip2 v5.2s, v0.2s, v3.2s
448 ; CHECK-NEXT: zip2 v6.2s, v1.2s, v4.2s
449 ; CHECK-NEXT: zip1 v0.2s, v0.2s, v3.2s
450 ; CHECK-NEXT: zip1 v1.2s, v1.2s, v4.2s
452 ; CHECK-NEXT: fmul v7.2s, v5.2s, v6.2s
453 ; CHECK-NEXT: fneg v4.2s, v7.2s
454 ; CHECK-NEXT: zip1 v7.2s, v2.2s, v3.2s
455 ; CHECK-NEXT: zip2 v2.2s, v2.2s, v3.2s
456 ; CHECK-NEXT: fmla v4.2s, v0.2s, v1.2s
457 ; CHECK-NEXT: fmul v0.2s, v6.2s, v0.2s
458 ; CHECK-NEXT: fmla v0.2s, v5.2s, v1.2s
459 ; CHECK-NEXT: fdiv v4.2s, v4.2s, v7.2s
460 ; CHECK-NEXT: fdiv v0.2s, v0.2s, v2.2s
464 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
465 %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
466 %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
467 %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
468 %0 = fmul fast <2 x float> %b.imag, %strided.vec
469 %1 = fmul fast <2 x float> %b.real, %a.imag
470 %2 = fadd fast <2 x float> %1, %0
471 %3 = fmul fast <2 x float> %b.real, %strided.vec
472 %4 = fmul fast <2 x float> %a.imag, %b.imag
473 %5 = fsub fast <2 x float> %3, %4
474 %c.real = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 0, i32 2>
475 %c.imag = shufflevector <4 x float> %c, <4 x float> poison, <2 x i32> <i32 1, i32 3>
476 %6 = fdiv fast <2 x float> %5, %c.real
477 %7 = fdiv fast <2 x float> %2, %c.imag
478 …%interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> <i32 0, i32 2, i32 1, i…
486 ; CHECK-NEXT: movi v2.2d, #0000000000000000
492 %strided.vec = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 0, i32 2>
493 %a.imag = shufflevector <4 x float> %a, <4 x float> poison, <2 x i32> <i32 1, i32 3>
494 %b.real = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 0, i32 2>
495 %b.imag = shufflevector <4 x float> %b, <4 x float> poison, <2 x i32> <i32 1, i32 3>
496 %0 = fmul fast <2 x float> %b.imag, %strided.vec
497 %1 = fmul fast <2 x float> %b.real, %a.imag
498 %2 = fadd fast <2 x float> %1, %0
499 %3 = fmul fast <2 x float> %b.real, %strided.vec
500 %4 = fmul fast <2 x float> %a.imag, %b.imag
501 %5 = fsub fast <2 x float> %3, %4
502 %6 = fneg fast <2 x float> %5
503 %7 = fneg fast <2 x float> %2
504 …%interleaved.vec = shufflevector <2 x float> %6, <2 x float> %7, <4 x i32> <i32 0, i32 2, i32 1, i…