Lines Matching +full:0 +full:x30

6 ; CHECK:          // %bb.0:
9 ; CHECK-NEXT: stp x29, x30, [sp, #32] // 16-byte Folded Spill
18 ; CHECK-NEXT: ldp x29, x30, [sp, #32] // 16-byte Folded Reload
30 ; CHECK: // %bb.0:
31 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
32 ; CHECK-NEXT: .seh_save_reg_x x30, 16
42 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
43 ; CHECK-NEXT: .seh_save_reg_x x30, 16
52 ; CHECK: // %bb.0:
55 ; CHECK-NEXT: stp x29, x30, [sp, #32] // 16-byte Folded Spill
65 ; CHECK-NEXT: ldp x29, x30, [sp, #32] // 16-byte Folded Reload
77 ; CHECK: // %bb.0:
78 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
79 ; CHECK-NEXT: .seh_save_reg_x x30, 16
89 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
90 ; CHECK-NEXT: .seh_save_reg_x x30, 16
100 ; CHECK: // %bb.0:
103 ; CHECK-NEXT: stp x29, x30, [sp, #32] // 16-byte Folded Spill
112 ; CHECK-NEXT: ldp x29, x30, [sp, #32] // 16-byte Folded Reload
124 ; CHECK: // %bb.0:
125 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
126 ; CHECK-NEXT: .seh_save_reg_x x30, 16
136 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
137 ; CHECK-NEXT: .seh_save_reg_x x30, 16
146 ; CHECK: // %bb.0:
149 ; CHECK-NEXT: stp x29, x30, [sp, #48] // 16-byte Folded Spill
159 ; CHECK-NEXT: ldp x29, x30, [sp, #48] // 16-byte Folded Reload
171 ; CHECK: // %bb.0:
172 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
173 ; CHECK-NEXT: .seh_save_reg_x x30, 16
183 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
184 ; CHECK-NEXT: .seh_save_reg_x x30, 16
193 ; CHECK: // %bb.0:
196 ; CHECK-NEXT: stp x29, x30, [sp, #32] // 16-byte Folded Spill
206 ; CHECK-NEXT: ldp x29, x30, [sp, #32] // 16-byte Folded Reload
218 ; CHECK: // %bb.0:
219 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
220 ; CHECK-NEXT: .seh_save_reg_x x30, 16
230 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
231 ; CHECK-NEXT: .seh_save_reg_x x30, 16
241 ; CHECK: // %bb.0:
244 ; CHECK-NEXT: stp x29, x30, [sp, #32] // 16-byte Folded Spill
254 ; CHECK-NEXT: ldp x29, x30, [sp, #32] // 16-byte Folded Reload
266 ; CHECK: // %bb.0:
267 ; CHECK: str x30, [sp, #-16]! // 8-byte Folded Spill
268 ; CHECK: .seh_save_reg_x x30, 16
278 ; CHECK: ldr x30, [sp], #16 // 8-byte Folded Reload
279 ; CHECK: .seh_save_reg_x x30, 16
288 ; CHECK: // %bb.0:
291 ; CHECK-NEXT: stp x29, x30, [sp, #48] // 16-byte Folded Spill
308 ; CHECK-NEXT: ldp x29, x30, [sp, #48] // 16-byte Folded Reload
320 ; CHECK: // %bb.0:
321 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
322 ; CHECK-NEXT: .seh_save_reg_x x30, 16
332 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
333 ; CHECK-NEXT: .seh_save_reg_x x30, 16
342 ; CHECK: // %bb.0:
345 ; CHECK-NEXT: stp x29, x30, [sp, #128] // 16-byte Folded Spill
365 ; CHECK-NEXT: ldp x29, x30, [sp, #128] // 16-byte Folded Reload
377 ; CHECK: // %bb.0:
378 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
379 ; CHECK-NEXT: .seh_save_reg_x x30, 16
389 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
390 ; CHECK-NEXT: .seh_save_reg_x x30, 16
403 ; CHECK: // %bb.0:
406 ; CHECK-NEXT: stp x29, x30, [sp, #96] // 16-byte Folded Spill
429 ; CHECK-NEXT: ldp x29, x30, [sp, #96] // 16-byte Folded Reload
441 ; CHECK: // %bb.0:
442 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
443 ; CHECK-NEXT: .seh_save_reg_x x30, 16
453 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
454 ; CHECK-NEXT: .seh_save_reg_x x30, 16
460 declare <4 x i8> @small_vector(<4 x i8> %0) nounwind;
463 ; CHECK: // %bb.0:
466 ; CHECK-NEXT: stp x29, x30, [sp, #48] // 16-byte Folded Spill
479 ; CHECK-NEXT: ushll v0.8h, v0.8b, #0
482 ; CHECK-NEXT: ldp x29, x30, [sp, #48] // 16-byte Folded Reload
494 ; CHECK: // %bb.0:
495 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
496 ; CHECK-NEXT: .seh_save_reg_x x30, 16
506 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
507 ; CHECK-NEXT: .seh_save_reg_x x30, 16
513 declare <8 x i16> @large_vector(<8 x i16> %0) nounwind;
516 ; CHECK: // %bb.0:
519 ; CHECK-NEXT: stp x29, x30, [sp, #64] // 16-byte Folded Spill
532 ; CHECK-NEXT: ldp x29, x30, [sp, #64] // 16-byte Folded Reload
544 ; CHECK: // %bb.0:
545 ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
546 ; CHECK-NEXT: .seh_save_reg_x x30, 16
556 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
557 ; CHECK-NEXT: .seh_save_reg_x x30, 16
572 ; CHECK-NEXT: .word 0
578 ; CHECK-NEXT: .word 0
584 ; CHECK-NEXT: .word 0
590 ; CHECK-NEXT: .word 0
596 ; CHECK-NEXT: .word 0
602 ; CHECK-NEXT: .word 0
608 ; CHECK-NEXT: .word 0
614 ; CHECK-NEXT: .word 0
620 ; CHECK-NEXT: .word 0
626 ; CHECK-NEXT: .word 0
632 ; CHECK-NEXT: .word 0
636 call i64 @simple_integers(i8 0, i16 0, i32 0, i64 0)
642 store %TSRet { i64 0, i64 0 }, ptr %aligned, align 32
644 call [2 x i8] @small_array([2 x i8] [i8 0, i8 0], [2 x float] [float 0.0, float 0.0])
645 …[3 x i64] [i64 0, i64 0, i64 0], [2 x double] [double 0.0, double 0.0], [2 x [2 x i64]] [[2 x i64]…
646 …all %T2 @simple_struct(%T1 { i16 0 }, %T2 { i32 0, float 0.0 }, %T3 { i64 0, double 0.0 }, %T4 { i…
647 call <4 x i8> @small_vector(<4 x i8> <i8 0, i8 0, i8 0, i8 0>)
648 call <8 x i16> @large_vector(<8 x i16> <i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0>)