Lines Matching defs:setShadow

1908   void setShadow(Value *V, Value *SV) {
1967 /// This function either returns the value set earlier with setShadow,
2234 setShadow(&I, getCleanShadow(&I));
2257 setShadow(&I,
2260 setShadow(&I, getCleanShadow(&I));
2311 setShadow(&I, getCleanShadow(&I));
2329 setShadow(&I, IRB.CreateExtractElement(getShadow(&I, 0), I.getOperand(1),
2339 setShadow(&I, IRB.CreateInsertElement(Shadow0, Shadow1, I.getOperand(2),
2348 setShadow(&I, IRB.CreateShuffleVector(Shadow0, Shadow1, I.getShuffleMask(),
2356 setShadow(&I, IRB.CreateSExt(getShadow(&I, 0), I.getType(), "_msprop"));
2362 setShadow(&I, IRB.CreateZExt(getShadow(&I, 0), I.getType(), "_msprop"));
2368 setShadow(&I, IRB.CreateTrunc(getShadow(&I, 0), I.getType(), "_msprop"));
2380 setShadow(&I, IRB.CreateBitCast(getShadow(&I, 0), getShadowTy(&I)));
2386 setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
2393 setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
2428 setShadow(&I, IRB.CreateOr({S1S2, V1S2, S1V2}));
2450 setShadow(&I, IRB.CreateOr({S1S2, V1S2, S1V2}));
2520 MSV->setShadow(I, Shadow);
2646 setShadow(&I,
2673 setShadow(&I, getShadow(&I, 0));
2721 setShadow(&I, Si);
2772 setShadow(&I, Si);
2802 setShadow(&I, Shadow);
2850 setShadow(&I, IRB.CreateOr(Shift, S2Conv));
2870 setShadow(&I, IRB.CreateOr(Shift, S2Conv));
2972 setShadow(&I,
2975 setShadow(&I, getCleanShadow(&I));
3074 setShadow(&I, getShadow(&I, 0));
3091 setShadow(&I, IRB.CreateIntrinsic(Intrinsic::bswap, ArrayRef(&OpType, 1),
3113 setShadow(&I, OutputShadow);
3189 setShadow(&I, ResultShadow);
3192 setShadow(&I, getCleanShadow(&I));
3243 setShadow(&I, IRB.CreateOr(Shift, S2Conv));
3325 setShadow(&I, S);
3394 setShadow(&I, S);
3422 setShadow(C, Sc);
3445 setShadow(&I, S);
3462 setShadow(&I, S);
3477 setShadow(&I, S);
3490 setShadow(&I, S);
3499 setShadow(&I, S);
3517 setShadow(&I, S);
3534 setShadow(&I, S);
3585 setShadow(&I, getCleanShadow(&I));
3599 setShadow(&I, Shadow);
3646 setShadow(&I, getCleanShadow(&I));
3660 setShadow(&I, Shadow);
3746 setShadow(&I, getCleanShadow(&I));
3755 setShadow(&I, IRB.CreateMaskedLoad(ShadowTy, ShadowPtr, Alignment, Mask,
3823 setShadow(&I, CI);
3880 setShadow(&I, IRB.CreateBitCast(CI, getShadowTy(&I)));
3909 setShadow(&I, S);
3960 setShadow(&I, Shadow);
3973 setShadow(&I, Shadow);
3991 setShadow(&I, Shadow);
4018 setShadow(&I, getShadow(&I, 0));
4025 setShadow(&I, IRB.CreateICmpNE(Shadow, getCleanShadow(Shadow)));
4041 setShadow(&I, Shadow);
4200 setShadow(&I, CI);
4278 setShadow(&I, IRB.CreateBitCast(CombinedShadow, getShadowTy(&I)));
4718 setShadow(&I, getCleanShadow(&I));
5001 setShadow(&CB, getCleanShadow(&CB));
5021 setShadow(&CB, getCleanShadow(&CB));
5035 setShadow(&CB, RetvalShadow);
5085 setShadow(&I, getCleanShadow(&I));
5091 setShadow(&I, IRB.CreatePHI(getShadowTy(&I), I.getNumIncomingValues(),
5161 setShadow(&I, getCleanShadow(&I));
5210 setShadow(&I, Sa);
5227 setShadow(&I, getCleanShadow(&I));
5232 setShadow(&I, getCleanShadow(&I));
5237 setShadow(&I, getCleanShadow(&I));
5251 setShadow(&I, ResShadow);
5264 setShadow(&I, Res);
5393 setShadow(&I, getCleanShadow(&I));
5399 setShadow(&I, getCleanShadow(&I));
5413 setShadow(&I, getCleanShadow(&I));