Lines Matching defs:reload
71 void reload(MachineBasicBlock::iterator UseMI, Register VirtReg,
149 // reconfigured, it is crobbered and we need to spill and reload
216 /// Insert reload instruction for \p PhysReg before \p Before.
217 void X86FastPreTileConfig::reload(MachineBasicBlock::iterator UseMI,
236 // information for reload.
547 // before the tile use. Spill and reload would happen if there is only
548 // tile use after ldtilecfg, so the shape can be collected from reload.
595 // reload t0
642 // If there is user live out of the tilecfg, spill it and reload in
652 // reload befor UseMI
653 reload(UseMI.getIterator(), TileReg, RowMO, ColMO);
655 // Don't reload for phi instruction, we handle phi reload separately.
656 // TODO: merge the reload for the same user MBB.
658 reload(UseMI.getIterator(), TileReg, RowMO, ColMO);