Lines Matching defs:FlagName
34 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
35 bool FlagName : 1;
36 #define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) bool FlagName : 1;
39 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
40 FlagName = false;
41 #define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) FlagName = false;
52 #define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) \
53 ModuleFlags |= FlagName ? getMask(DxilModuleBit) : 0ull;
60 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
61 FlagValue |= FlagName ? getMask(DxilModuleBit) : 0ull;
68 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
69 FeatureFlags |= FlagName ? getMask(FeatureBit) : 0ull;
75 #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
76 FlagName |= CSF.FlagName;
77 #define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) FlagName |= CSF.FlagName;