Lines Matching full:sdk
89 llvm::StringRef sdk = GetSDKFilepath();
90 if (!sdk.empty())
91 strm << " SDK Path: \"" << sdk << "\"\n";
93 strm << " SDK Path: error: unable to locate SDK\n";
286 llvm::StringRef sdk;
287 auto get_sdk = [&](std::string sdk) -> llvm::StringRef {
289 HostInfo::GetSDKRoot(HostInfo::SDKOptions{XcodeSDK(std::move(sdk))});
291 Debugger::ReportError("Error while searching for Xcode SDK: " +
298 sdk = get_sdk(preferred);
299 if (sdk.empty())
300 sdk = get_sdk(secondary);
301 return sdk;
395 llvm::StringRef sdk = GetSDKFilepath();
396 if (!sdk.empty()) {
398 sdk.str().c_str(), platform_file_path);
400 // First try in the SDK and see if the file is in there
425 // For iOS/tvOS/watchOS, the SDK files are all cached locally on the
426 // host system. So first we ask for the file in the cached SDK, then
517 "iPhoneSimulator.Internal.sdk", "iPhoneSimulator.sdk",
555 "AppleTVSimulator.Internal.sdk", "AppleTVSimulator.sdk",
597 "WatchSimulator.Internal.sdk", "WatchSimulator.sdk",
633 "XRSimulator.Internal.sdk", "XRSimulator.sdk",