Lines Matching defs:menu
3870 virtual MenuActionResult MenuDelegateAction(Menu &menu) = 0;
3904 MenuActionResult ActionPrivate(Menu &menu) {
3907 result = m_delegate_sp->MenuDelegateAction(menu);
3911 result = m_parent->ActionPrivate(menu);
3919 // Call the recursive action so it can try to handle it with the menu
3920 // delegate, and if not, try our parent menu
4089 Menu *menu = submenus[i].get();
4092 menu->SetStartingColumn(window.GetCursorX());
4094 menu->DrawMenuTitle(window, false);
4102 // Draw the menu
4140 // Show last menu or first menu
4183 // Run the action on this menu in case we need to populate the menu with
4184 // dynamic content and also in case check marks, and any other menu
4249 Menu *menu = submenus[i].get();
4250 if (menu->GetKeyValue() == key) {
4253 if (menu->Action() == MenuActionResult::Quit)
6400 MenuActionResult MenuDelegateAction(Menu &menu) override {
6401 switch (menu.GetIdentifier()) {
6520 process->Detach(menu.GetIdentifier() ==
6527 // Populate the menu with all of the threads if the process is stopped
6528 // when the Process menu gets selected and is about to display its
6530 Menus &submenus = menu.GetSubmenus();
6537 menu.AddSubmenu(MenuSP(new Menu(Menu::Type::Separator)));
6559 menu.AddSubmenu(
6570 menu.RecalculateNameLengths();
7579 // This is both a window and a menu delegate