Lines Matching defs:language
96 // Either the language was explicitly specified, or we check the frame.
97 lldb::LanguageType language = m_expr_options.language;
98 if (language == lldb::eLanguageTypeUnknown && frame)
99 language = frame->GuessLanguage().AsLanguageType();
116 (language == lldb::eLanguageTypeSwift ||
117 language == lldb::eLanguageTypeObjC) &&
192 if (auto *state = target.GetPersistentExpressionStateForLanguage(language))
252 auto language = valobj_sp->GetPreferredDisplayLanguage();
254 target.GetPersistentExpressionStateForLanguage(language))