Lines Matching defs:Processor
105 // A Processor represents a physical thread, or a P for Go.
110 // In Go it is tied to a P, so there are significantly fewer Processor's than
112 // A ThreadState must be wired with a Processor to handle events.
113 struct Processor {
214 // Current wired Processor, or nullptr. Required to handle any events.
215 Processor *proc1;
217 Processor *proc() { return proc1; }
219 Processor *proc();
571 Processor *ProcCreate();
572 void ProcDestroy(Processor *proc);
573 void ProcWire(Processor *proc, ThreadState *thr);
574 void ProcUnwire(Processor *proc, ThreadState *thr);