Lines Matching defs:chunks
237 // Allocate a bunch of chunks.
528 uint32_t chunks[kNumChunks];
529 a->GetFromAllocator(&stats, 30, chunks, kNumChunks);
598 uint32_t chunks[kNumChunks];
602 if (!a.GetFromAllocator(&stats, class_id, chunks, kNumChunks)) {
984 // Allocate a bunch of chunks.
1118 // In a world where regions are small and chunks are huge...
1359 // Verify that there are no released pages touched by used chunks and all
1360 // ranges of free chunks big enough to contain the entire memory pages had
1391 // chunks were released.