Lines Matching defs:vector4BitInt128

28 typedef BitInt128 vector4BitInt128 __attribute__((__vector_size__(64)));
102 constexpr vector4BitInt128 from_vector4double_to_vector4BitInt128_var =
103 __builtin_convertvector((vector4double){0, 1, 2, 3}, vector4BitInt128);
132 constexpr vector4BitInt128 from_vector4float_to_vector4BitInt128_var =
133 __builtin_convertvector((vector4float){0, 1, 2, 3}, vector4BitInt128);
161 constexpr vector4BitInt128 from_vector4long_to_vector4BitInt128_var =
162 __builtin_convertvector((vector4long){0, 1, 2, 3}, vector4BitInt128);
190 constexpr vector4BitInt128 from_vector4int_to_vector4BitInt128_var =
191 __builtin_convertvector((vector4int){0, 1, 2, 3}, vector4BitInt128);
219 constexpr vector4BitInt128 from_vector4short_to_vector4BitInt128_var =
220 __builtin_convertvector((vector4short){0, 1, 2, 3}, vector4BitInt128);
248 constexpr vector4BitInt128 from_vector4char_to_vector4BitInt128_var =
249 __builtin_convertvector((vector4char){0, 1, 2, 3}, vector4BitInt128);
277 constexpr vector4BitInt128 from_vector4BitInt8_to_vector4BitInt128_var =
278 __builtin_convertvector((vector4BitInt8){0, 1, 2, 3}, vector4BitInt128);
307 constexpr vector4BitInt128 from_vector4BitInt32_to_vector4BitInt128_var =
308 __builtin_convertvector((vector4BitInt32){0, 1, 2, 3}, vector4BitInt128);
322 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4double);
324 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4float);
326 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4long);
328 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4int);
330 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4short);
332 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4char);
334 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4BitInt8);
336 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4BitInt32);
337 constexpr vector4BitInt128 from_vector4BitInt128_to_vector4BitInt128_var =
338 __builtin_convertvector((vector4BitInt128){0, 1, 2, 3}, vector4BitInt128);