Lines Matching defs:ff2

5 volatile vector float ff, ff2;
11 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3:![0-9]+]]
17 ff = ff2;
23 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
29 ff = +ff2;
35 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
42 ff = -ff2;
48 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
50 // CHECK-NEXT: store volatile <4 x float> [[INC]], ptr @ff2, align 8, !tbaa [[TBAA3]]
55 ++ff2;
61 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
63 // CHECK-NEXT: store volatile <4 x float> [[INC]], ptr @ff2, align 8, !tbaa [[TBAA3]]
68 ff2++;
74 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
76 // CHECK-NEXT: store volatile <4 x float> [[DEC]], ptr @ff2, align 8, !tbaa [[TBAA3]]
81 --ff2;
87 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
89 // CHECK-NEXT: store volatile <4 x float> [[DEC]], ptr @ff2, align 8, !tbaa [[TBAA3]]
94 ff2--;
101 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
108 ff = ff + ff2;
114 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
122 ff += ff2;
129 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
136 ff = ff - ff2;
142 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
150 ff -= ff2;
157 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
164 ff = ff * ff2;
170 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
178 ff *= ff2;
185 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
192 ff = ff / ff2;
198 // CHECK-NEXT: [[TMP0:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
206 ff /= ff2;
213 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
221 bi = ff == ff2;
228 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
236 bi = ff != ff2;
243 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
251 bi = ff >= ff2;
258 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
266 bi = ff > ff2;
273 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
281 bi = ff <= ff2;
288 // CHECK-NEXT: [[TMP1:%.*]] = load volatile <4 x float>, ptr @ff2, align 8, !tbaa [[TBAA3]]
296 bi = ff < ff2;