Lines Matching defs:bl2

20 volatile vector bool long long bl, bl2;
469 // CHECK-NEXT: [[TMP39:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
481 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
542 sl = sl + bl2;
545 ul = ul + bl2;
613 // CHECK-NEXT: [[TMP26:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
621 // CHECK-NEXT: [[TMP30:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
665 sl += bl2;
667 ul += bl2;
757 // CHECK-NEXT: [[TMP39:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
769 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
830 sl = sl - bl2;
833 ul = ul - bl2;
901 // CHECK-NEXT: [[TMP26:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
909 // CHECK-NEXT: [[TMP30:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
953 sl -= bl2;
955 ul -= bl2;
1403 // CHECK-NEXT: [[TMP11:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1433 bl = ~bl2;
1532 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1544 // CHECK-NEXT: [[TMP51:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1552 // CHECK-NEXT: [[TMP55:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1612 sl = sl & bl2;
1615 ul = ul & bl2;
1617 bl = bl & bl2;
1695 // CHECK-NEXT: [[TMP32:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1703 // CHECK-NEXT: [[TMP36:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1707 // CHECK-NEXT: [[TMP38:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1754 sl &= bl2;
1756 ul &= bl2;
1757 bl &= bl2;
1858 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1870 // CHECK-NEXT: [[TMP51:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1878 // CHECK-NEXT: [[TMP55:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
1938 sl = sl | bl2;
1941 ul = ul | bl2;
1943 bl = bl | bl2;
2021 // CHECK-NEXT: [[TMP32:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2029 // CHECK-NEXT: [[TMP36:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2033 // CHECK-NEXT: [[TMP38:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2080 sl |= bl2;
2082 ul |= bl2;
2083 bl |= bl2;
2184 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2196 // CHECK-NEXT: [[TMP51:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2204 // CHECK-NEXT: [[TMP55:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2264 sl = sl ^ bl2;
2267 ul = ul ^ bl2;
2269 bl = bl ^ bl2;
2347 // CHECK-NEXT: [[TMP32:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2355 // CHECK-NEXT: [[TMP36:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2359 // CHECK-NEXT: [[TMP38:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
2406 sl ^= bl2;
2408 ul ^= bl2;
2409 bl ^= bl2;
3457 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3472 // CHECK-NEXT: [[TMP51:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3482 // CHECK-NEXT: [[TMP55:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3555 bl = sl == bl2;
3558 bl = ul == bl2;
3560 bl = bl == bl2;
3687 // CHECK-NEXT: [[TMP45:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3702 // CHECK-NEXT: [[TMP51:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3712 // CHECK-NEXT: [[TMP55:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3785 bl = sl != bl2;
3788 bl = ul != bl2;
3790 bl = bl != bl2;
3862 // CHECK-NEXT: [[TMP23:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
3904 bl = bl >= bl2;
3972 // CHECK-NEXT: [[TMP23:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
4014 bl = bl > bl2;
4082 // CHECK-NEXT: [[TMP23:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
4124 bl = bl <= bl2;
4192 // CHECK-NEXT: [[TMP23:%.*]] = load volatile <2 x i64>, ptr @bl2, align 8
4234 bl = bl < bl2;