Lines Matching full:floating
28 /// Convert scalar BF16 (16-bit) floating-point element
30 /// single-precision (32-bit) floating-point, broadcast it to packed
31 /// single-precision (32-bit) floating-point elements, and store the results in
61 /// Convert scalar BF16 (16-bit) floating-point element
63 /// single-precision (32-bit) floating-point, broadcast it to packed
64 /// single-precision (32-bit) floating-point elements, and store the results in
94 /// Convert scalar half-precision (16-bit) floating-point element
96 /// single-precision (32-bit) floating-point, broadcast it to packed
97 /// single-precision (32-bit) floating-point elements, and store the results in
127 /// Convert scalar half-precision (16-bit) floating-point element
129 /// single-precision (32-bit) floating-point, broadcast it to packed
130 /// single-precision (32-bit) floating-point elements, and store the results in
160 /// Convert packed BF16 (16-bit) floating-point even-indexed elements
162 /// single-precision (32-bit) floating-point elements, and store the results in
175 /// BF16 (16-bit) floating-point values.
193 /// Convert packed BF16 (16-bit) floating-point even-indexed elements
195 /// single-precision (32-bit) floating-point elements, and store the results in
208 /// BF16 (16-bit) floating-point values.
226 /// Convert packed half-precision (16-bit) floating-point even-indexed elements
228 /// single-precision (32-bit) floating-point elements, and store the results in
241 /// half-precision (16-bit) floating-point values.
259 /// Convert packed half-precision (16-bit) floating-point even-indexed elements
261 /// single-precision (32-bit) floating-point elements, and store the results in
274 /// half-precision (16-bit) floating-point values.
292 /// Convert packed BF16 (16-bit) floating-point odd-indexed elements
294 /// single-precision (32-bit) floating-point elements, and store the results in
307 /// BF16 (16-bit) floating-point values.
325 /// Convert packed BF16 (16-bit) floating-point odd-indexed elements
327 /// single-precision (32-bit) floating-point elements, and store the results in
340 /// BF16 (16-bit) floating-point values.
358 /// Convert packed half-precision (16-bit) floating-point odd-indexed elements
360 /// single-precision (32-bit) floating-point elements, and store the results in
373 /// half-precision (16-bit) floating-point values.
391 /// Convert packed half-precision (16-bit) floating-point odd-indexed elements
393 /// single-precision (32-bit) floating-point elements, and store the results in
406 /// half-precision (16-bit) floating-point values.
424 /// Convert packed single-precision (32-bit) floating-point elements in \a __A
425 /// to packed BF16 (16-bit) floating-point elements, and store the results in \a
452 /// Convert packed single-precision (32-bit) floating-point elements in \a __A
453 /// to packed BF16 (16-bit) floating-point elements, and store the results in \a