Lines Matching defs:SingletonId
1420 #define IMAGE_TYPE(ImgType, Id, SingletonId, Access, Suffix) \
1421 InitBuiltinType(SingletonId, BuiltinType::Id);
1436 #define HLSL_INTANGIBLE_TYPE(Name, Id, SingletonId) \
1437 InitBuiltinType(SingletonId, BuiltinType::Id);
1443 #define SVE_TYPE(Name, Id, SingletonId) \
1444 InitBuiltinType(SingletonId, BuiltinType::Id);
1458 #define RVV_TYPE(Name, Id, SingletonId) \
1459 InitBuiltinType(SingletonId, BuiltinType::Id);
1464 #define WASM_TYPE(Name, Id, SingletonId) \
1465 InitBuiltinType(SingletonId, BuiltinType::Id);
1471 #define AMDGPU_TYPE(Name, Id, SingletonId, Width, Align) \
1472 InitBuiltinType(SingletonId, BuiltinType::Id);
2239 #define IMAGE_TYPE(ImgType, Id, SingletonId, Access, Suffix) \
2257 #define SVE_VECTOR_TYPE(Name, MangledName, Id, SingletonId) \
2262 #define SVE_PREDICATE_TYPE(Name, MangledName, Id, SingletonId) \
2267 #define SVE_OPAQUE_TYPE(Name, MangledName, Id, SingletonId) \
2272 #define SVE_SCALAR_TYPE(Name, MangledName, Id, SingletonId, Bits) \
2284 #define RVV_VECTOR_TYPE(Name, Id, SingletonId, ElKind, ElBits, NF, IsSigned, \
2290 #define RVV_PREDICATE_TYPE(Name, Id, SingletonId, ElKind) \
2296 #define WASM_TYPE(Name, Id, SingletonId) \
2308 #define HLSL_INTANGIBLE_TYPE(Name, Id, SingletonId) case BuiltinType::Id:
3360 #define SIGNED_TYPE(Id, SingletonId) \
3364 #define UNSIGNED_TYPE(Id, SingletonId) \
3368 #define PLACEHOLDER_TYPE(Id, SingletonId) case BuiltinType::Id:
3369 #define BUILTIN_TYPE(Id, SingletonId)
3418 #define IMAGE_TYPE(ImgType, Id, SingletonId, Access, Suffix) \
3426 #define SVE_TYPE(Name, Id, SingletonId) \
3430 #define HLSL_INTANGIBLE_TYPE(Name, Id, SingletonId) \
3436 #define AMDGPU_TYPE(Name, Id, SingletonId, Width, Align) case BuiltinType::Id:
3439 #define RVV_TYPE(Name, Id, SingletonId) case BuiltinType::Id:
4411 #define SVE_VECTOR_TYPE_INT(Name, MangledName, Id, SingletonId, NumEls, \
4416 #define SVE_VECTOR_TYPE_FLOAT(Name, MangledName, Id, SingletonId, NumEls, \
4421 #define SVE_VECTOR_TYPE_BFLOAT(Name, MangledName, Id, SingletonId, NumEls, \
4425 #define SVE_VECTOR_TYPE_MFLOAT(Name, MangledName, Id, SingletonId, NumEls, \
4429 #define SVE_PREDICATE_TYPE_ALL(Name, MangledName, Id, SingletonId, NumEls, NF) \
4432 #define SVE_TYPE(Name, Id, SingletonId)
4435 #define RVV_VECTOR_TYPE_INT(Name, Id, SingletonId, NumEls, ElBits, NF, \
4440 #define RVV_VECTOR_TYPE_FLOAT(Name, Id, SingletonId, NumEls, ElBits, NF) \
4444 #define RVV_VECTOR_TYPE_BFLOAT(Name, Id, SingletonId, NumEls, ElBits, NF) \
4447 #define RVV_PREDICATE_TYPE(Name, Id, SingletonId, NumEls) \
4458 #define WASM_REF_TYPE(Name, MangledName, Id, SingletonId, AS) \
4460 return SingletonId;
4475 #define SVE_VECTOR_TYPE_INT(Name, MangledName, Id, SingletonId, NumEls, \
4480 return SingletonId; \
4482 #define SVE_VECTOR_TYPE_FLOAT(Name, MangledName, Id, SingletonId, NumEls, \
4486 return SingletonId; \
4488 #define SVE_VECTOR_TYPE_BFLOAT(Name, MangledName, Id, SingletonId, NumEls, \
4492 return SingletonId; \
4494 #define SVE_VECTOR_TYPE_MFLOAT(Name, MangledName, Id, SingletonId, NumEls, \
4498 return SingletonId; \
4500 #define SVE_PREDICATE_TYPE_ALL(Name, MangledName, Id, SingletonId, NumEls, NF) \
4502 return SingletonId;
4503 #define SVE_TYPE(Name, Id, SingletonId)
4507 #define RVV_VECTOR_TYPE(Name, Id, SingletonId, NumEls, ElBits, NF, IsSigned, \
4517 return SingletonId;
4518 #define RVV_PREDICATE_TYPE(Name, Id, SingletonId, NumEls) \
4520 return SingletonId;
8240 #define IMAGE_TYPE(ImgType, Id, SingletonId, Access, Suffix) \
8811 #define SVE_TYPE(Name, Id, SingletonId) \
8814 #define RVV_TYPE(Name, Id, SingletonId) case BuiltinType::Id:
8816 #define WASM_TYPE(Name, Id, SingletonId) case BuiltinType::Id:
8818 #define AMDGPU_TYPE(Name, Id, SingletonId, Width, Align) case BuiltinType::Id:
8834 #define IMAGE_TYPE(ImgType, Id, SingletonId, Access, Suffix) \
8849 #define HLSL_INTANGIBLE_TYPE(Name, Id, SingletonId) case BuiltinType::Id: