Lines Matching defs:dy
497 uint32_t x, sy, dy;
538 for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
539 sy++, dy++) {
542 destination = (uint8_t *)BltBuffer + dy * Delta +
597 uint32_t x, sy, dy;
638 for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
639 sy++, dy++) {
640 off = dy * pitch + DestinationX * bpp;
1114 uint32_t sx, sy, dx, dy, width, height;
1124 dy = d->tp_row * height;
1136 dy + state->tg_origin.tp_row,
1153 if (dy * pitch + dx > sy * pitch + sx) {
1155 dy += height;
1161 uint32_t *destination = &state->tg_shadow_fb[dy * pitch + dx];
1166 dy + state->tg_origin.tp_row, width, 1, 0);
1169 dy += step;
1495 int dx, sx, dy, sy;
1505 dy = y1 > y0? y1 - y0 : y0 - y1;
1506 err = dx + dy;
1507 ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
1514 e2 += dy;
1517 (y1 != (uint32_t)y2 || dx > dy)) {
1525 err -= dy;
1528 if ((e2 << 1) <= dy) { /* y step */
1531 (x1 != (uint32_t)x2 || dx < dy)) {
1534 e2 += dy;
1552 int dx, dy, err, curvature;
1589 dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
1592 err = dx + dy + xy;
1599 if (2 * err > dy) {
1602 dy += yy;
1603 err += dy;
1607 dy -= xy;
1611 } while (dy < dx); /* gradient negates -> algorithm fails */