Lines Matching defs:dx
1114 uint32_t sx, sy, dx, dy, width, height;
1123 dx = d->tp_col * width;
1135 dx + state->tg_origin.tp_col,
1153 if (dy * pitch + dx > sy * pitch + sx) {
1161 uint32_t *destination = &state->tg_shadow_fb[dy * pitch + dx];
1165 0, 0, dx + state->tg_origin.tp_col,
1495 int dx, sx, dy, sy;
1504 dx = x1 > x0? x1 - x0 : x0 - x1;
1506 err = dx + dy;
1507 ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
1513 if ((e2 << 1) >= -dx) { /* x step */
1517 (y1 != (uint32_t)y2 || dx > dy)) {
1520 e2 += dx;
1529 e2 = dx-e2;
1531 (x1 != (uint32_t)x2 || dx < dy)) {
1538 err += dx;
1552 int dx, dy, err, curvature;
1588 dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
1592 err = dx + dy + xy;
1598 y1 = 2 * err < dx;
1601 dx -= xy;
1608 dx += xx;
1609 err += dx;
1611 } while (dy < dx); /* gradient negates -> algorithm fails */
2586 (void) asprintf(&font_name, "%dx%d",
2711 printf(" %dx%d\n", fl->font_data->vfbd_width,
2795 printf("font %s: %dx%d%s\n", fl->font_name,