Lines Matching defs:bpp
284 int roff, goff, boff, bpp;
289 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
291 if (bpp == 2)
296 if (bpp == 2)
301 if (bpp == 2)
415 uint32_t data, bpp, pitch, y, x;
449 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
450 pitch = gfx_state.tg_fb.fb_stride * bpp;
455 off = y * pitch + DestinationX * bpp;
457 switch (bpp) {
480 off += bpp;
498 uint32_t bpp, pitch, copybytes;
520 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
521 pitch = gfx_state.tg_fb.fb_stride * bpp;
523 copybytes = Width * bpp;
533 bgra = bpp == 4 &&
540 off = sy * pitch + SourceX * bpp;
552 sb = source + x * bpp;
553 switch (bpp) {
570 if (bpp == 1) {
598 uint32_t bpp, pitch, copybytes;
620 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
621 pitch = gfx_state.tg_fb.fb_stride * bpp;
623 copybytes = Width * bpp;
633 bgra = bpp == 4 &&
640 off = dy * pitch + DestinationX * bpp;
654 if (bpp == 1) {
662 off = x * bpp;
663 switch (bpp) {
683 x * bpp, c);
700 uint32_t bpp, copybytes;
722 bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
723 pitch = gfx_state.tg_fb.fb_stride * bpp;
725 copybytes = Width * bpp;
727 off = SourceY * pitch + SourceX * bpp;
729 off = DestinationY * pitch + DestinationX * bpp;
889 int bpp, bit, byte;
892 bpp = 4; /* We only generate BGRA */
927 o = y * width * bpp + x * bpp;
1864 #define GETPIXEL(xx, yy) (((yy) * png->width + (xx)) * png->bpp)
3044 si.si_depth = png.bpp;