Lines Matching full:objects
39 * The pool manages a pool of objects.
63 * of user defined objects.
71 * objects to the pool. The only method of returning memory to the system is
99 * functions used as initializers for objects being allocated by a
116 * was successful and initialization of further objects may continue.
143 * functions used as destructor for objects being deallocated by a
196 * Quick composite pool that manages all objects.
304 * [in] Minimum number of objects that the pool should support. All
310 * [in] Maximum number of objects to which the pool is allowed to grow.
314 * [in] Number of objects to allocate when incrementally growing the pool.
381 * All memory allocated for objects is freed. The destructor callback,
389 * In a debug build, cl_pool_destroy asserts that all objects are in
401 * The cl_pool_count function returns the number of available objects
416 * available objects is requested.
419 * Returns the number of objects available in the specified pool.
523 * the specified number of objects.
540 * [in] Number of objects by which to grow the pool.