Lines Matching defs:FPS
59 struct FPS : public MachineFunctionPass {
61 FPS() : MachineFunctionPass(ID) {
302 char FPS::ID = 0;
304 INITIALIZE_PASS_BEGIN(FPS, DEBUG_TYPE, "X86 FP Stackifier",
307 INITIALIZE_PASS_END(FPS, DEBUG_TYPE, "X86 FP Stackifier",
310 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); }
324 bool FPS::runOnMachineFunction(MachineFunction &MF) {
392 void FPS::bundleCFGRecomputeKillFlags(MachineFunction &MF) {
411 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
504 void FPS::setupBlockStack() {
539 void FPS::finishBlockStack() {
856 void FPS::popStackAfter(MachineBasicBlock::iterator &I) {
887 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) {
902 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) {
917 void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
981 void FPS::shuffleStackTop(const unsigned char *FixStack,
1005 void FPS::handleCall(MachineBasicBlock::iterator &I) {
1072 void FPS::handleReturn(MachineBasicBlock::iterator &I) {
1160 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) {
1178 void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) {
1240 void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) {
1350 void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) {
1451 void FPS::handleCompareFP(MachineBasicBlock::iterator &I) {
1480 void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) {
1510 void FPS::handleSpecialFP(MachineBasicBlock::iterator &Inst) {
1753 void FPS::setKillFlags(MachineBasicBlock &MBB) const {