Lines Matching defs:reload
72 void reload(MachineBasicBlock::iterator UseMI, Register VirtReg,
150 // reconfigured, it is crobbered and we need to spill and reload
217 /// Insert reload instruction for \p PhysReg before \p Before.
218 void X86FastPreTileConfig::reload(MachineBasicBlock::iterator UseMI,
237 // information for reload.
538 // before the tile use. Spill and reload would happen if there is only
539 // tile use after ldtilecfg, so the shape can be collected from reload.
586 // reload t0
620 // If there is user live out of the tilecfg, spill it and reload in
630 // reload befor UseMI
631 reload(UseMI.getIterator(), TileReg, RowMO, ColMO);
633 // Don't reload for phi instruction, we handle phi reload separately.
634 // TODO: merge the reload for the same user MBB.
636 reload(UseMI.getIterator(), TileReg, RowMO, ColMO);