Lines Matching full:ancestor
692 /// Given an instruction that happens after a return, find the ancestor function
693 /// call that owns it. If this ancestor doesn't exist, create a new ancestor and
717 TraceDumper::FunctionCall *ancestor = last_function_call.GetParentCall();
719 for (; ancestor; ancestor = ancestor->GetParentCall()) {
721 if (IsSameInstructionSymbolContext(ancestor->GetSymbolInfo(), symbol_info,
727 ancestor->AppendSegment(cursor_sp, symbol_info);
728 return *ancestor;
746 /// ancestor call.