Lines Matching defs:exponent
15 * exponent, which is done here by simple and portable (but
156 * the same exponent (unless x=2, in which case it will still be
176 * Start by extracting the number's sign and exponent, and ruling
189 int exponent;
202 exponent = -16384;
205 frexpl(x, &exponent);
206 exponent--;
274 if (exponent >= 11) {
286 } else if (exponent >= 3) {
289 } else if (exponent < -113) {
292 } else if (exponent < -5) {
295 } else if (exponent == 0) {
297 } else if (exponent < 0) {