Lines Matching defs:GAME
9 SUBROUTINE GAME subroutine
32 C GAME, PAGE 2 argument
43 100 WINNER=PLAYER
52 150 CONTINUE
80 C GAME, PAGE 3 argument
85 1000 CALL RDLINE(INBUF,INLNT,0)
91 1100 CONTINUE
99 1200 CONTINUE
131 C GAME, PAGE 4 argument
136 2000 IF(and(OFLAG2(PRSO),ACTRBT).NE.0) GO TO 2100
142 2100 WINNER=OACTOR(PRSO)
149 2700 I=341
154 2600 WINNER=PLAYER
159 2150 IF(AAPPLI(AACTIO(WINNER))) GO TO 2400
166 2350 F=RAPPLI(RACTIO(HERE))
168 2400 CALL XENDMV(TELFLG)
173 2900 CALL VALUAC(VALUA)